Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

The Ruins Mod - Krastorio2

by Bilka

Adds a Krastorio2 ruin set to 'The Ruins Mod'

Content
2 years ago
1.0 - 1.1
6.53K
Environment

Napus Jagged Ores

by Napu

Do you want a new challenge? Try out this mod. It overhauls the normal ore spawn of the game and puts ore everywhere. Be careful though, you can only place miners onto the ore!

Content
2 years ago
0.15 - 1.1
177
Mining

Laser Tanks Updated


Vehicle Laser weapons, Electric Car, Tank, Train.

Content
2 years ago
1.1
8.87K
Combat

Circuit Gate Combinator


Adds a new type of combinator that can conditionally alow its inputs to pass through it, a sort of gate for circuit signals. Hover over the combinator and press Control + E to open the configuration window.

Content
2 years ago
1.1
632
Circuit network

Tiny Equipment


Makes Equipment 1x1.

Content
2 years ago
0.17 - 1.1
8.58K
Armor

Small Nightvision Revived

by kreeg

Changes the grid size of the 2x2 Nightvision goggles to 1x1.

Content
2 years ago
0.18 - 1.1
826
Armor

Py Land Block

by razahin

Land based version of PyBlock (Seablock for PyMods) for compatibility with map generator mods, and biters. No ore patches, big rocks from PyRawOres have a small chance of spawning. Based on the PyBlock mod by KingArthur

Content
2 years ago
1.0 - 1.1
405
Environment

D-load-Storage


Long chests meant for the unloading of train cargo.

Content
2 years ago
0.14 - 1.1
1.73K
Trains

Ultra Fast Magnectic Inserters

by Bodleum

A Faster Stack Inserter without any animations for lower CPU usage. It can transfer all items from one chest to another between 7 to 25 seconds. Edited by Bodleum to include an Ultra fast Filter Inserter.

Content
2 years ago
0.17 - 1.1
1.09K
Logistics

Realistic Uranium

by shmidtk

Adds close to reality uranium processing

Content
2 years ago
0.18 - 1.1
383
Power

Asphalt Roads

by Zetty

Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.

Content
2 years ago
1.1
15.7K
Transportation

Deadlock Stacking for Omni

by sproott

Add stacked items for Omni

Content
2 years ago
1.1
321
Logistics

Exoskeleton Mark II

by axtox

Adds new equipment - Exoskeleton Mark II with enhanced properties (inventory slots +60, speed movement x2 (stackable) and trash slots +10, mining speed +30%). Just like in real life exoskeletons expands human capabilities to carry more and move faster.

Content
2 years ago
0.14 - 1.1
8.25K
Armor

Personal Battery Pack


Bigger, better, and more dense Personal Battery for your Power Armor!

Content
2 years ago
0.18 - 1.1
1.12K
Armor

bluespiderMod


Tryout to copy blueprint content to spidetron as logistics requests (ALPHA)

Content
2 years ago
1.1
54
Logistics

Move Full Stacks

by Kingdud

Rather than revert to rediculously fast inserters this mod allows stack inserters to grab whole stacks at a time. There are three upgrade levels, the first for grabbing stacks of 50 (so, generally, an entire stack of ore in one rotation). The next is for stacks of 100, and 200. All three researches require space science. The Factorio Mod API doesn't allow changing the base capacity of an inserter, so ALL stack inserters will get this upgrade. This is a limitation of the game. Sorry.

Content
2 years ago
0.17 - 1.1
1.21K
Logistics

King's Nuclear Bots

by Kingdud

Nuclear powered robots that don't need to recharge. Forked from Buggi's Nuclear Bots and changed to have a more balanced formula, not have 3x the speed of normal bots, fire immunity, and some acid resistance for construction bots. Finally a use for all that Uranium that piles up! The recipie was scaled to require as much energy as a normal bot would use in 21 years - about the same time that a nuclear submarine reactor core lasts.

Content
2 years ago
0.17 - 1.1
5.71K
Logistic network

Invulnerable Rails and Poles [Continued]

by Kingdud

Big Electric Poles and Railtrack are invulnerable, and ignored by biters. This mod can be safely removed, but the invulnerability will remain on any entity unless you remove and rebuild it. Originally by Ranakastrasz. Updated for .17

Content
2 years ago
0.17 - 1.1
3.77K
Cheats

Sane Concrete

by mkaito

Makes concrete use iron sticks as rebar rather than iron ore.

Content
2 years ago
0.16 - 1.1
158
Manufacturing

Timed Peace

by mkaito

Disable Peaceful mode after a configurable time period.

Content
2 years ago
0.17 - 1.1
234
Enemies