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A light bot start with basic modular armour, a pair of roboports, a few bots, and equipment to power them. (Compatible with Factorio 2.0)
Small changes concerning balance, gameplay, or graphics.
Check what your circuits are up to, by showing wire signals over programmable speakers
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Program circuit network logic using FAL, a Factorio Assembly Language. Has FAL's in-game compact wiki with a pdf reference file. Author: Luke Perkin. Modified by ZwerOxotnik and by contributors. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A small mod that adds nukes and artillery shells that are designed to destroy swathes of cliffs, because who likes ciffs??
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Shows info about online players by pressing "TAB" button. QOL. This mod is designed for PvP, TvT, PvE scenarios.
Small changes concerning balance, gameplay, or graphics.
Changes diplomacy as someone damages another force (ignores walls, gates, players, units, trees and simple entities)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds some useful warnings such as Structure Destroyed, announced either by the EVA voices from the Command and Conquer game series or with unvoiced soundsets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Every Nth tick, adds X money to all/online teams.
Small changes concerning balance, gameplay, or graphics.
Every Nth tick, adds X money to all online players.
Small changes concerning balance, gameplay, or graphics.
Auto-links hand crafted item to first free quickbar slot if not already linked. Makes it easier to access hand crafted items that are not linked to the quickbar.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
This mod is made for the GNAA server and should not be considered general purpose. It allows you to Run faster, Mine faster, Reach further. Press alt to activate. ***Please note there is no way to deactivate***
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Cheaper recipes for factorissimo 2 (notnotmelon fork), this is a fork that makes SE mods optional dependent
Small changes concerning balance, gameplay, or graphics.