Customizable Mod that adds in different new items or changes that can all be toggled on or off. Adds 3 new weapons - Assault Rifle - LMG - HMG adds 8 new equipment's, a single and double variant of the following Machine Gun, Shotgun, Rocket Launcher, Cannon Rebalances movement speed reduction when shooting to make different weapons feel different.
Mods introducing new content into the game.
Adds turret like equipment's, that use ammo from character inventory in the form of the following Machine-Gun, and Dual Machine-Gun Rocket Launcher, and Dual Rocket Launcer Cannon, and Dual Cannon Railgun, and Dual Railgun
Mods introducing new content into the game.
Adds Gun Turret MK2–MK5 as static upgrades (+2 range & +2 shots/sec each tier). Adds a mod option to add +4 range to all variants. No runtime scripts. Roman numeral overlays.
Mods introducing new content into the game.
A vehicle compendium that will slowly feature more and more vehicles from the game Mechabellum. Currently features the Abyss, Overlord, Raiden, and Steel Ball.
Mods introducing new content into the game.
Adds the Laser Scythe: a tesla-turret-based tower that sweeps a massive red laser beam across enemy formations.
Mods introducing new content into the game.
High-resolution (4k) texture pack and asset scaffolding for Into The Abyss vehicles. Contains 4k assets for the Abyss, Overlord, and the Raiden
Mods introducing new content into the game.
Adds a Nauvis-only enemy spawner that occasionally replaces biter spawners and produces Gleba stompers (pentapods). Requires Space Age and Quality.
Mods introducing new content into the game.
A simple compatibility patch between space age without space and fulgoran enemies for my server
Mods introducing new content into the game.