This fork of Realistic Electric Trains is an attempt to balance it with the features of Krastorio 2
Mods introducing new content into the game.
Translations for other mods.
Adds a machine gun variant of Earendels Ironclad as well as a land-turret of the mortar that acts as a mid-game artillery alternative. Also adds a poison capsule variant of the mortar ammunition.
Mods introducing new content into the game.
The purpose of this mod is to balance the characteristics of several railway mods under the features of Krastorio 2
Small changes concerning balance, gameplay, or graphics.
The Ruins Mod adds randomly spawns ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. Explore them for loot, adventure, or entertainment, but beware, some still have running defenses from the last player that landed on the planet, with more successful colonies having better defenses.
Mods introducing new content into the game.
Fork ModMash Splinter, Explosive Mining Removed resource extraction, changed recipe and explosion animation, added research
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fork ModMash Splinter, Explosive Mining (EXPERIMENTAL and TEMPORARY) Removed resource extraction, changed recipe, added research, adds deep water
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A mod where I plan to add my own developments and converted objects from other mods
Mods introducing new content into the game.
Generates ruin files for 'The Ruins Mod' from setups selected in-game. The ruin selection tool can be obtained from the shortcut bar.
Mods introducing new content into the game.