Locks each planet's trigger tech behind a new "Land on said planet" tech.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds "ghost" rails that can be placed anywhere, but cannot be driven on, intended for use with train ramps.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.