billbo99

Mods by billbo99

Stop Chasing Belt Items


This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)

Utilities
3 years ago
1.0 - 1.1
2.05K

Deadlock Stacking for The Dead Burn v17


Stacking for The Dead Burn v17

3 years ago
0.17 - 1.1
1.81K

Milestone Saves


The idea of the mod is to generate timestamped saves so that they can later be used to generate a time lapsed view of the saves progression over time.

3 years ago
0.18 - 1.1
1.76K

Babelfish


Babelfish, translates prototype locales into a language dictionary then raise an event when completed so

Utilities
1 year, 1 month ago
1.1
1.46K

DeleteChunks


Using a selection tool allow Admin's to delete chunks. By default if player entities found in a chunk the chunk will not be deleted. This can be forced by holding the SHIFT key while selecting an area. In all cases you will not be able to delete a chunk if a player is present.

Utilities
1 year, 2 months ago
0.18 - 1.1
1.45K
Content
2 years ago
1.1
1.33K
Logistics

Circuit Controlled Silo


Allows a circuit signal to control when a rocket is launched

1 year, 10 months ago
1.0 - 1.1
1.33K

Deadlock 5Dims Integrations


Adds support in Deadlock's Stacking Beltboxes & Compact Loaders for 5Dims.

2 years ago
0.18 - 1.1
1.18K
Content
1 year, 8 months ago
0.18 - 1.1
939
Logistics

Handy Hands (Refactored)


Based off the mod `https://mods.factorio.com/mod/HandyHands` by Qon, but will hopefully not hit UPS so hard. Only one player is processed per nth_tick (60 ticks per scan, see startup setting). By default 5 items will be crafted at a time (can be changed in player settings)

Utilities
1 year, 11 days ago
1.1
836

Armored Mining Drones


Allows armor resistances to be added to drone, at the cost of the actual armor being added to the drones list of ingredients, this may mean you can not make new ones until you have researched the appropriate armor research

3 years ago
0.18 - 1.1
835
Content
3 years ago
1.1
692
Logistics

Picker Pipe Tools (Revisited)


see https://mods.factorio.com/mod/PickerPipeTools for details .. this just fixes the overlay bug .. https://mods.factorio.com/mod/PickerPipeTools/discussion/5fc159ded3d1bb6fd8533634

Utilities
2 years ago
1.1
639

Queue To Front (limited)


Based off the original mod `QueueToFront`. ALT+Q to toggle the queuing mode between back queueing(default) and front queueing. This version adds a map setting that allows the admins block new recipes if the recipe queue limit has been reached. There is also a command `/crafting_queue_list` that can be used to list the mode and count of all the connected players to help track who might be causing the server to lag.

Utilities
1 year, 1 month ago
1.1
593

TSM Helper Addon


Helps automate some TSM configuration

1 year, 8 months ago
0.18 - 1.1
592

Advanced Fluid Handling (simple)


This makes Advanced Fluid Handling a little more simple. Intermediates are replaced by the sum of the plates that are needed to make the pipe.

Tweaks
1 year, 1 month ago
1.1
547

Spawn Tweaks


Tweaks to re-spawning get given; ammo / guns / armor if you have made enough already. Also allow changing corpse decay timing for players / biters since they are also death related.

Utilities
4 months ago
1.1
514

Deadlock Stacking For Exotic Industries (Alpha)


Stacked items for Exotic Industries (Alpha)

Utilities
3 months ago
1.1
350

Pressurized Fluids bridge for 248k (alpha)


Pressurized Fluids bridge for 248k (alpha)

1 year, 5 months ago
1.1
322

JD goes Boom


JD goes boom!!!

4 months ago
1.1
310