Helps automate some TSM configuration
Using a selection tool allow Admin's to delete chunks
Add stacked items for Deep Core Mining
Allow the user to change the number of charging ports on Bob's robochests as I find it annoying that I have 30 bots all queuing up to use the chest and ignoring nearby charging ports.
Allows armor resistances to be added to drone, at the cost of the actual armor being added to the drones list of ingredients, this may mean you can not make new ones until you have researched the appropriate armor research
Personal tweaks I wish to use on servers I run to get other mods to behave in different ways
This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)
Add stacked items for Py's
Stacking for The Dead Burn v17
Stacking for Necromant
The idea of the mod is to generate timestamped saves so that they can later be used to generate a time lapsed view of the saves progression over time.
Expensive Concrete, was for JD-Plays.
You can press R to rotate though the various coloured plascrete.
Add stacked items for Zombies Extended
Stacked items for 248k (alpha)
Crafting and Smelting have to be done by hand
JD goes boom!!!
see https://mods.factorio.com/mod/PickerPipeTools for details .. this just fixes the overlay bug .. https://mods.factorio.com/mod/PickerPipeTools/discussion/5fc159ded3d1bb6fd8533634