Adds support for Loader Redux with Factorio Extended Plus belts
Mods introducing new content into the game.
This mod will stop inserters chasing items on a belt (setting was added in 0.18.11), Rseding once said searching the belts is UPS expensive (https://forums.factorio.com/viewtopic.php?p=370464#p370464)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Using a selection tool allow Admin's to delete chunks. By default if player entities found in a chunk the chunk will not be deleted. This can be forced by holding the SHIFT key while selecting an area. In all cases you will not be able to delete a chunk if a player is present.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The idea of the mod is to generate timestamped saves so that they can later be used to generate a time lapsed view of the saves progression over time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Based off the mod `https://mods.factorio.com/mod/HandyHands` by Qon, but will hopefully not hit UPS so hard. Only one player is processed per nth_tick (60 ticks per scan, see startup setting). By default 5 items will be crafted at a time (can be changed in player settings)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds support in Deadlock's Stacking Beltboxes & Compact Loaders for 5Dims.
Mods introducing new content into the game.
Allows armor resistances to be added to drone, at the cost of the actual armor being added to the drones list of ingredients, this may mean you can not make new ones until you have researched the appropriate armor research
Mods introducing new content into the game.
see https://mods.factorio.com/mod/PickerPipeTools for details .. this just fixes the overlay bug .. https://mods.factorio.com/mod/PickerPipeTools/discussion/5fc159ded3d1bb6fd8533634
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This makes Advanced Fluid Handling a little more simple. Intermediates are replaced by the sum of the plates that are needed to make the pipe.
Small changes concerning balance, gameplay, or graphics.
Tweaks to re-spawning get given; ammo / guns / armor if you have made enough already. Also allow changing corpse decay timing for players / biters since they are also death related.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Stacked items for Exotic Industries (Alpha)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to craft rail by hand for free if you want to start a rail base from the get go. But the base recipes are still there for any automation reasons.
Mods introducing new content into the game.