Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots. Compatible with Bob's Electronics. Unofficial compatibility build for Factorio 2.1.
Mods introducing new content into the game.
Adds Teleporters Unofficial compatibility build for Factorio 2.1.
Mods introducing new content into the game.
Explore new space anomalies across the solar system, face new hazards, and turn them to your advantage. Nauvis Asteroid Anomaly: a constant stream of space rock debris. Gleba Biohazard Anomaly: a hostile lifeform infestation. Eggs dropped from pentapods are being transfered into the platform hub when destroyed.
Mods introducing new content into the game.
Adds a free light to electric poles based on powered range. Unofficial compatibility build for Factorio 2.1.
Small changes concerning balance, gameplay, or graphics.
Adds Balancer Parts, that can be put together, to balance all adjusting lanes. Updated for better performance and Factorio 2.0, fixing some bugs from previous versions. Unofficial compatibility build for Factorio 2.1.
Mods introducing new content into the game.
Science labs light up with the colour of the ingredients they're consuming, instead of always blue. More advanced recipes make a fancier show! If it's slowing down your game, try turning off "high quality" in the mod options. Unofficial compatibility build for Factorio 2.1.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automate the removal of depleted miners Unofficial compatibility build for Factorio 2.1.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Factorio Modding Standard Library Unofficial compatibility build for Factorio 2.1.
Lua libraries for use by other mods and submods that are parts of a larger mod.
!!! original mod updated, don't use this anymore, go install original!!!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.