Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Turns your avatar into an omnipotent nigh indestructible behemoth. ¬ Sets health to a ridiculous amount. ¬ Increases mining speed ludicrously. ¬ Allows incredible player reach across the map. > All of these are able to be changed in mod settings.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modified version of the siege tank firing sound mod to replace the firing sound on the big bertha from bigger artillery instead of vanilla artillery
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
As Clusterio servers cannot actually pause when no players are in the game, this mod will pause the biters through code and unpause them when a player re-joins the game. This mod can also be used by standard non Clusterio headless clients. Server admins that want their base to keep running while no one is online, but without the worry of biter attacks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Roboports automatically place concrete within their reach. Also, destroy trees, rocks, cliffs, and fill in water.
Mods introducing new content into the game.
see https://mods.factorio.com/mod/PickerPipeTools for details .. this just fixes the overlay bug .. https://mods.factorio.com/mod/PickerPipeTools/discussion/5fc159ded3d1bb6fd8533634
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mod Mash Splinter for New Worlds, Rid Nauvis of the Queen Hive and explore New Worlds with unique resourses. Increase productivity of smeltable items with Pureonium.
Collections of mods with tweaks to make them work together.
The mod lets you control the behaviour of trains upon arriving at temporary stations. The train either switches to manual mode or waits with custom conditions. You can also define a Train as your Personal Train and use the shortcut to call that train to your position.
Mods introducing new content into the game.
This mod is the opposite of "expensive" recipe and technology settings and reduces the prices of things in the "normal" price settings. Prices are reduced in the same ratio by which they would be increased with the "expensive" settings. Since the "expensive" technology recipes are the same as "normal", this mod simply reduces the technology costs by approximately 4, since the official Marathon settings use a technology price multiplier of 4.
Small changes concerning balance, gameplay, or graphics.
Tweaks to re-spawning get given; ammo / guns / armor if you have made enough already. Also allow changing corpse decay timing for players / biters since they are also death related.
UPS friendly, Space Exploration-centric fork of LootChestPlus. Supports all loot added to entity prototype (TheDeadBurn, Alien Loot Economy, Bobenemies). Attempts to accumulate uncollected loot in a game-engine-friendly manner. Adds Multi-Surface support for SE, allowing you to make things easier or harder.
Mods introducing new content into the game.
This mod adds 4 new tiers of fuels. There are two versions of each fuel, one for trains and one modified for other vehicles.
Mods introducing new content into the game.
Mod Mash Splinter for Ore Refinement, Refines ores which in turn increase productivity of plates and bricks.
Mods introducing new content into the game.
This mod adds the starting Time of your Research and an Output of the Time you needed for your Research.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.