Trending mods

Colorblind Tech Tree

by Tarks

Switches the tech tree background to help make the state of research clearer. Light green is researched, Blue is available and Red is tech that's missing prerequisites

Tweaks
14 hours ago
1.1
5

Lane Balancer

by Rekiel

Evenly balances input & output lanes on a belt. Like a splitter, but for the lanes on a single belt, underground-belt or splitter.

Content
2 years ago
1.1
1.25K
Logistics

Schall Uncraft


Revert a product back to its ingredients. Designed for recycling unused items. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Utilities
2 years ago
0.16 - 1.1
3.24K
Manufacturing

Combat Roboports


Adds a new roboport that automatically deploys combat robots.

Content
2 years ago
0.17 - 1.1
2.56K
Combat

Earlier Artillery


A mod that changes the artillery research requirements

Content
2 years ago
1.1
2.94K
Combat

Intermodal Containers


Load items into containers to boost belt throughput and train loading speeds. Developed from Deadlock's Crating Machine by Xorimuth and RedRafe.

Content
a month ago
1.1
5.30K
Logistics

Pyanodons Raw Ores


Add ores, processes and materials. Also make the pySuite independent of bobs mods

Overhaul
a month ago
1.0 - 1.1
35.4K
Manufacturing

What is it really used for?


A tool to help you find out where items and fluids come from and where they are used. This is a fork of the original 'What is it used for?' by Mr Doomah, updated for newer Factorio versions and with additional features. Russian translation by Schmarotzer. Japanese translation by shiru_tan.

Utilities
2 years ago
0.15 - 1.1
23.9K

Endless resources


Makes all ore deposits infinitely mineable. Includes modded ores, crude oil and modded liquids. Works in multiplayer and in games with multiple surfaces. In contrary to most other endless resource mods, this one does not convert the numbers on the ore patches to percentages and therefore still has ore patches change their size every now and then and let miners show the correct ratios.

Content
2 years ago
0.17 - 1.1
9.56K
Mining

Exotic Sea Block


Based on basic Sea block and expanded to fit exotic industries

Overhaul
a month ago
1.1
293
Logistics Environment Fluids Manufacturing

Travis' Artillery

by Vahkesh

Adds Artillery Shells with a nuclear payload, a super lategame nuke alternative Get the original here: https://github.com/sirdoombox/AtomicArtillery

Content
1 year, 1 month ago
1.1
624
Combat

Cargo ships - No free power

by Gammro

Removes the infinite power generation granted by the offshore oil-pump, by setting power production of the EEI to 0

Tweaks
2 months ago
1.1
170
Mining Power

Auto pause for AFK players [Switchable mod]


Auto pauses the game when all players are AFK for N minutes

Utilities
6 months ago
1.1
97

Picklock's rocket silo stats


This mod shows a gui with statistics on rocket launches and as in the vanilla Factorio up to version 1.0 statistics about the payload and more.

Utilities
5 months ago
1.1
515

CaitSith2's Krastorio and Space Exploration Tweaks


Krastorio and Space Exploration Tweaks by CaitSith2.

1 year, 6 months ago
1.1
370

Research Counter

by 343N

Find out how much research you have left to go!

Utilities
2 years ago
0.18 - 1.1
1.35K

Endless ResourcesN5


Modified version of Endless resources with full yield, just added some other mod compatibility.

Content
2 months ago
1.1
120

Omniwater


Adds water extraction from omnite

Utilities
1 year, 3 months ago
0.15 - 1.1
3.62K
Fluids

Enemy Color

by Silari

A mod to set the color of enemy forces on the map.

Tweaks
2 years ago
1.0 - 1.1
200
Enemies

Everbuild

by Mylon

Robots take time to construct

Tweaks
2 years ago
0.18 - 1.1
255