Switches the tech tree background to help make the state of research clearer. Light green is researched, Blue is available and Red is tech that's missing prerequisites
Small changes concerning balance, gameplay, or graphics.
Evenly balances input & output lanes on a belt. Like a splitter, but for the lanes on a single belt, underground-belt or splitter.
Mods introducing new content into the game.
Revert a product back to its ingredients. Designed for recycling unused items. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Load items into containers to boost belt throughput and train loading speeds. Developed from Deadlock's Crating Machine by Xorimuth and RedRafe.
Mods introducing new content into the game.
Add ores, processes and materials. Also make the pySuite independent of bobs mods
Large total conversion mods.
A tool to help you find out where items and fluids come from and where they are used. This is a fork of the original 'What is it used for?' by Mr Doomah, updated for newer Factorio versions and with additional features. Russian translation by Schmarotzer. Japanese translation by shiru_tan.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes all ore deposits infinitely mineable. Includes modded ores, crude oil and modded liquids. Works in multiplayer and in games with multiple surfaces. In contrary to most other endless resource mods, this one does not convert the numbers on the ore patches to percentages and therefore still has ore patches change their size every now and then and let miners show the correct ratios.
Mods introducing new content into the game.
Large total conversion mods.
Adds Artillery Shells with a nuclear payload, a super lategame nuke alternative Get the original here: https://github.com/sirdoombox/AtomicArtillery
Mods introducing new content into the game.
Removes the infinite power generation granted by the offshore oil-pump, by setting power production of the EEI to 0
Small changes concerning balance, gameplay, or graphics.
Auto pauses the game when all players are AFK for N minutes
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod shows a gui with statistics on rocket launches and as in the vanilla Factorio up to version 1.0 statistics about the payload and more.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Krastorio and Space Exploration Tweaks by CaitSith2.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Modified version of Endless resources with full yield, just added some other mod compatibility.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.