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Adds robots that use portable reactor(s) to allow them to fly indefinitely(don't need to recharge). Now with settings!
Mods introducing new content into the game.
Allows beacons to affect Captured Biter Spawners, and option to add module slots to Captured Biter Spawners
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows players to build swarm-related structures that spawn friendly biter units. These units will assist the player and automatically attack enemy factions.
Mods introducing new content into the game.
What if assemblers only assembled? This is an overhaul mod that introduces interesting production chains and design choices. New ores, new concepts, new assemblers, new intermediates -- and new challenges to overcome.
Large total conversion mods.
Plutonium Energy: Add proper graphics/ammo/bomb/rocket variant for Krastorio 2 and fix Space Exploration support
Small changes concerning balance, gameplay, or graphics.
Love Quality? Can't get enough of it? Want more, from the start? This mod is for you! All machines start out will a small amount of quality bonus, and it increases over time as the machine is used. Settings to tweak to your liking. Tips+Tricks included. Safe to add/remove to/from existing games.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A wall that's impervious to explosions, and much stronger than stone walls, but a much higher price. Now with gates! A Fork of Armored Wall uploaded for multiplayer by Gromic
Small changes concerning balance, gameplay, or graphics.
My collection of quality of life improvements I find hard to live without. This mod does little by itself besides add in-game help for the mods it imports. All credit to the actual mod creators. Want to know how to use all the helpful mods? Just press I in game.
Collections of mods with tweaks to make them work together.
Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Meltdowns, control rods, emergency cooling, breeder reactors, modules, custom guis, etc...
Mods introducing new content into the game.
Add a combinator with friendly GUI to manage LTN Control Signals for each LTN Train Stop
Mods introducing new content into the game.
This mod contains and integrates HD textures for the the decoratives of the base game.
Small changes concerning balance, gameplay, or graphics.
Makes tree seeds plantable on dirt and grass tiles added by alien biomes mod.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Warehousing from Krastorio Legacy. Add a 2x2- and 6x6-chest with adjustable slots (Default are 200 and 2000). Also have logistic versions of these chests.
Mods introducing new content into the game.
Start the game on Fulgora's moon Cerys with a post-Nauvis loadout. Includes an optional speedrun mode for launching the first rocket.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.