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This mod replaces pyanodon's unique trains and wagons with the vanilla ones (for aesthetics and UPS saving purposes) while retaining the original balance and offering no cheaty gameplay advantages
Small changes concerning balance, gameplay, or graphics.
Minor aesthetic compatibility patch for Rabbasca and PlanetsLib, changing Rabbasca to properly display as a moon with an orbit around its parent planet (defaults to Gleba)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Import and export quickbar filters as blueprints. Set a default template that will be applied when you start a new game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds pokemon: mimikyu, to Factorio with the help of the CharacterModHelper mod. Supported by character selection mods.
Mods introducing new content into the game.
This mod adds my favorite Slugcat: Spearmaster from Rain World, to Factorio with the help of the CharacterModHelper mod. Supported by character selection mods.
Mods introducing new content into the game.
Ore patches produce more than just the base ore when mined. You get a little bit extra. Includes support for BZ ores.
Small changes concerning balance, gameplay, or graphics.
Enhanced nuclear explosions with mushroom cloud graphics, dynamic multi-layer lighting, distance-based sound effects, and optional radiation damage. Now compatible with 12+ nuclear mods. Ported from Factorio 1.x.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A fork of The Big Furnace by DellAquila and kuxynator, updated for Factorio 2.0. Features a massive furnace for high-volume plate production. Changes include fixed animations, sprite alignment, and compatibility with Factorio 2.0. Original mod: https://mods.factorio.com/mod/TheBigFurnace
Mods introducing new content into the game.
Miners' mining speed is now affected by quality, configurable in settings. You can also enable miners to drop stacks on belts. It adds new miner prototypes to the game, so it is inherently incompatible with any other mod that does the same for miners.
Small changes concerning balance, gameplay, or graphics.
A companion robot that carries rockets and kamikazes into enemies! Place the robot, load a rocket into its inventory, and watch it hunt down nearby enemies.
Mods introducing new content into the game.
Scales the alt-mode icon on top of space manufactory and other large buildings.
Small changes concerning balance, gameplay, or graphics.
Recolor your helicopter from HelicopterRevival using copy and paste color from other vehicles or locomotives. Also allows change of the helicopter grid size in the mod settings.
Mods introducing new content into the game.
Provides different ways to handle the nuclear wastes (e.g., U-238) that are often in excess stockpiles. Adds an incinerator, which is particularly useful for peaceful mode. Combat-addicted players can also use it to intentionally raise the pollution level (evolution factor) quickly! Adds radiological warfare (optional), which is the more “evil” way to make use of the waste. Includes dirty bomb, decontamination capsule. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Mods introducing new content into the game.
Now with support for Space Exploration again! Adds a solar power calculator that can calculate how much power your solar panels provide on average. Or calculate how many panels and accumulators you need to provide the desired power. Supports modded panels and accumulators, quality and DLC planets.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds nuclear artillery shell to the game. Updated for 2.0 by Minecrafter Original mod by Aephiex.
Mods introducing new content into the game.
Allows to adjust length of the day and choose brightness and color of the night, zoom-to-map, night-vision and so on. (This is a purely graphical change which does not affect the game mechanics.) By default it is set to dark night, green nightvision and desaturated zoom-to-map. "Factory moves fast, growth and maintenance required, nature does not let."
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.