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Overhauls nauvis generation into a world of vast continents separated by oceans. Oil and uranium now appear as offshore deposits instead of traditional patches. These can be extracted using oil rigs.
Small changes concerning balance, gameplay, or graphics.
Automatically build mining outposts. Original by bob809 Patches by erkle64 and Darklaser.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a B-17. In combination with the AircraftRealism mod you will be able to fly above your enemies, dropping bombs on them. When you reach the takeoff speed, the plane gets invincible to everything except 'flak' damage and looses it's collision with everything.
Mods introducing new content into the game.
This time, you can bring a hammock. Overhauls Gleba into an archipelagic planet, with expanded planting options for more versatility and a simpler early-game. Boats recommended.
Large total conversion mods.
Bigger Radar ranges. Taking no credit for the mod. Quick version bump for 2.0 compatibility. Will take it down when the original mod gets updated by V453000.
Small changes concerning balance, gameplay, or graphics.
更新到2.1.0版本:修复所有功能,确保好用。开局送传说装备,机甲50x50,背包1000格,无限资源,星际集装箱,装卸机,调整无人机速度,调整机械臂速度,调整传送带速度,超强插件,2种沃土、3种地板开局可用无需材料,陆地抽水泵,自动研究无限科技,星际传送,武器伤害速度无限研究等",
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Experimental recharge mechanism. Introduced energy weapons, which recharge from personal batteries! Currently includes laser rifle, laser sniper rifle, laser shotgun, laser machine gun, mega laser cannon, chainsaw. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Mods introducing new content into the game.
A massive 18x18 furnace that functions like an inline furnace using 16 loaders. Produces up to 18,000 iron plates per minute and can fill 8 full belts. Vanilla items only. Based on "The Big Furnace" by DellAquila, updated for Factorio 2.0.
Mods introducing new content into the game.
This Moon of Gleba emits strange energy signatures which interfere with conventional energy sources. Use the limited power it provides to explore ancient vaults of a long gone civilization. Discover new ways to construct your machines and conquer space with your very own tool-assisted legs.
Mods introducing new content into the game.
An expansion to the quality system that adds extremely rare, powerful, intermediate qualities to the game. Shiny qualities contain unique abilities. Does not require Quality++ | Extended Qualities to function.
Small changes concerning balance, gameplay, or graphics.
Adds diesel-powered offshore oil rigs capable of extracting resources from deep-sea deposits.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Sludge is a waste product from some processes that have fluid inputs. It can be reprocessed in a sludge processor into useful materials. Option for oceans and lakes on Nauvis to be salt water which can be purified in a sludge processor into water and sludge. Option for offshore pump to be built on some land tiles which can produce salt water. It is highly recommended to have clay enabled in the Quirkycat Glass mod. Includes support for BZ mods.
Mods introducing new content into the game.
Start with armor that provides no protection, but has 2 roboports, 90% movement speed buff, and 10 inventory slots. Also adds 50 special robots that cost no power and move 5x faster.
Small changes concerning balance, gameplay, or graphics.
Adds two humvee's one with machine gun turret the other has a rocket launcher and a machine gun, it's an upgraded variant and requires the previous one to craft. 2.0 K2 Coming soon!, IR3 is no more!
Mods introducing new content into the game.
Import and export quickbar filters as blueprints. Set a default template that will be applied when you start a new game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Graphics I use for my factorio mods. All of these are kitbashed from vanilla assets and mods with an appropriate license.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
As if you can get lost, you just want to see thruster info in the sidebar.
Small changes concerning balance, gameplay, or graphics.