Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
With this mod you can open or toggle constant combinators from any distance. Defaults: O - to open, T - to toggle. Use Settings-Controls-mods to change it.
Mods introducing new content into the game.
Nothing allowed handcraft. Meant to be played with other mods which gives you ways to research and build what you can't craft by hands. Masochists only :)
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Adds new nuclear recipes similar to the old Kovarex but with the stuff from angels industries mod. Adds Plutonium enrichment and Water chemistry 3
Mods introducing new content into the game.
This mod will produce scrap when machining iron plates, copper plates, steel plates and plastic bars. With the scrap do you new plates are produced.
This Factorio mod allows you to easily implement dialogues. It allows for the creation of custom dialogue trees, with triggers and conditions. Additionally, it provides dialogue logs for tracking progress, so you can keep track of your conversation history.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
qol. Most machines and furnaces only require 100 iron plates to craft. OHHHHHHHHHHH!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds pressure tanks (extremly large tanks).
Mods introducing new content into the game.
Changes Iron Gear Crafting Ratio x16 Changes Iron Stick Crafting Ratio x16
Small changes concerning balance, gameplay, or graphics.
Changes every vanilla science pack recipe to include 1 bottle of the previous science pack per bottle produced.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Small, but impactful changes to science, labs and rocket silo to increase difficulty.
Small changes concerning balance, gameplay, or graphics.
Automatically upgrade buildings by hand or with construction robots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds the ability to change the construction and logistic drones' speed and consumption via settings.
Mods introducing new content into the game.
Landmines will be locked to the grid. Includes modded landmines. Inspired by Doctor_Goose's mod with same name.
Mods introducing new content into the game.