Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Factories can level up by producing items. Factories can upgrade quality with a very low chance on levelup (enable in runtime settings)
Mods introducing new content into the game.
Adds structures to dispose of unwanted items and fluids. A fork from the original by GotLag, reworked & optimized for 2.0.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Factorissimo 2 adds factory buildings to Factorio. Place them down, walk in, build your factories inside!
Mods introducing new content into the game.
Adds sturdier (armour and vehicle grid) versions of locomotive, cargo wagon and fluid wagon. Also adds unarmoured nuclear-powered locomotive. NEW: Also adds armoured draisines, which were tanks fitted with special rail chassis, able to traverse on rails. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Sometimes you wish to keep the belt a certain percentage full of items, with this mod you can read the belt length.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A silly, for-personal-use mod, that adds per-planet 'entity destroyed' alert sounds to reduce the constant toil of having to check the alert location each time it fires. WARNING: ALPHA status! CAUTION: Makes some permanent force changes to games loaded with the mod active. Factorio does not auto-revert if you later disable the mod; you must first tell mod to undo the changes. Read the instructions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Draws the territory of demolishers on the game surface when ALT mode is enabled.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduces mining interval to 50ms, configurable down to 1ms. Increases player mining speed dynamically.
Small changes concerning balance, gameplay, or graphics.
Similar to other quickstart mods but uses Pyanodon construction robots. Includes plates, miners, personal roboport, pynobots. Based on quick-start by Pasukaru.inherited from the py-quick-start of TwentyEighty
Small changes concerning balance, gameplay, or graphics.
Adds some sound tracks for my other mods Big-Monsters, MSI-II and Warp Drive Machine. Does nothing alone. Musics by https://pixabay.com/ for free use, but you cannot monetise your stream with these musics
Small changes concerning balance, gameplay, or graphics.
Bring the party to your spaceship with disco thrusters that light up in all the colors of the rainbow.
Small changes concerning balance, gameplay, or graphics.
Infinite researchs for 5dim's mod Include some of infinity technologies and other new technolgies
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.