A minimalist starter kit with a tier 0 power armor, support for the jetpack, a mini low-output reactor, and the accoutrements you need for robot construction. As simple as 'Install and Play', but includes optional loadout customization for those looking to tailor their experience, such as using solar power instead.
Mods introducing new content into the game.
transform into a rocket and launch yourself across the map! this mod adds the following chat commands: - /warp <name> - launch yourself towards the named waypoint - /setwarp <name> - save your current position as a waypoint - /removewarp <name> - remove a saved waypoint - /listwarps - print a list of saved waypoints in chat
Mods introducing new content into the game.
Mods introducing new content into the game.
Have you ever been angry that you lose tons of red and green wires when redesigning your circuits? Here is the solution!
Mods introducing new content into the game.
A modpack that contains various mods to make Factorio better! It was made to be change very little to gameplay, mostly containing QQL features and tweaks, so You guys don't have to choose from so many amazing mods. There are 2 versions of this modpack.
Small changes concerning balance, gameplay, or graphics.
Helper mod for developing a TAS in Factorio, by printing the state of the game every few ticks allowing the TAS-developer to pin-point when changes start to cascade.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod enables you to cultivate trees and/or other plants. https://github.com/Blu3wolf/Treefarm-Lite Published under the GPLv3
the space exp portion is for 6.0 and above WARNING! compressed fluids/high-pressure fluids mod DOES NOT WORK with this mod because I have my own compression ratios. You can change them in the settings but I strongly recommend that you don't due to messing up balancing. This mod decreases the total number of assembly machines needed in megabases by creating x10, x100, x500, and x1000 variants of most of the recipes. This mod is still under work with more mod integration and other things to come.
This mod brings back the thicker, meatier miner sound that was briefly in the game.
Configure the stack size of crated items from Deadlock's crating mod. Increase it from the default of 5 to between 10 (2x items per stack) and 50 (10x items per stack).
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
The mod adds a bunch of Quality of Life researches/bonuses to the game. You can configure it to cherry pick which ones you want. NOTE: This mod configuration has been adjusted for Krastorio 2 research cards. Original Mod By: Aidiakapi
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds settings that will change base robot speed (later on ill change technology changes+yes/no ability to add infinite technology most probably being based on downloads so go download to get updates ! :D) just don't forget to configure it otherwise it won't have effect!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Tweaks the speed of VortiKs deep core mining machines. This by default reduces the speed to 1/5th of the normal speed since I feel this is a more balanced rate.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.