You run so fast that you experience time dilation. (AKA poor man's movement speed bonus)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mix fuels together to get standardized fuel. Optionally, for more efficiency. Now with recipe compatibility for pyanodons. icons created by Freepik - Flaticon
Mods introducing new content into the game.
A light bot start with basic modular armour, a pair of roboports, a few bots, and equipment to power them.
Small changes concerning balance, gameplay, or graphics.
A collection of mods that prove that humans can achieve anything, which includes creating questionable and/or possibly pointless mods for a game.
Collections of mods with tweaks to make them work together.
timspeedle's fork which fixes a crash bug in 1.1.17 of Factory Inspector. I will deprecate this mod when the fix gets incorporated into the main mod. Measures per-recipe consumption and production for all items. Want to know what's consuming all your green circuits? Designed for complex modded games where each item has many producers and consumers.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A simple mod which displays the total amount of items crafted by hand.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
I updated this for 1.1, I don't own this. You can do all fluids in a Assembling Machine. Works with any modded fluids.
Mods introducing new content into the game.
Mods introducing new content into the game.
A reliable train-based logistic system that is relatively simple to use
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes how land and water are generated. Highly customizable.
Adds research that toggles biters/pollution in game
Mods introducing new content into the game.
Gets Advanced Fluid Handling in to the DyWorld research early tree
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds upgrade recipes for many items (e.g. Wood chest -> Iron chest). Works with bobs and angels. Can be added to existing save.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.