Trending mods

Creep Cleaner

by ccsla

Slowly remove biter nests creep over time after destruction.

Tweaks
2 years ago
1.1
14.0K

RusLocalMod


Russian localization. Локализация модов на русский язык. Переводил для себя

Tweaks
3 years ago
1.0 - 1.1
1.69K

Quicksave


This mod adds a quicksave-key (F6 by default) which saves the game to '_autosave-quick<nr>'. By default the number rotates between 1 and 3 similar to the built-in autosave-feature. This can be changed in the Mod settings. It is also possible to set a name there.

Utilities
3 years ago
0.17 - 1.1
2.59K

Usage Detector

by zomis

Find out how your resources are distributed. What is it that is consuming all those resources? Use this to find out.

Utilities
3 years ago
0.16 - 1.1
1.49K

Pollution detector

by Schorty

Adds a new entity for detecting pollution

2 years ago
0.13 - 1.1
1.10K

Tycoon

by gerpara

Become the transportation tycoon of Nauvis! Build supply chains, supply cities, and cater to the needs of an ever-growing population. Warning: Best played without biters, because Tycoon structures don't respawn yet.

Content
a month ago
1.1
1.69K
Transportation Manufacturing

Circuit signal poles

by _-_-_

Adds poles that carry signals but not electricity

Content
1 year, 2 months ago
1.1
943
Circuit network

Schall Remains & Pickup


Inventory items and grid equipment inside destroyed containers, like chests, vehicles (cars, tanks), will now spill over ground, instead of simply vanish. Adds a hotkey to pick items on ground with adjustable pickup radius. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Utilities
2 years ago
0.16 - 1.1
4.13K
Enemies Storage

Deadlock-Mod Integrations (fixed for 1.1)


Forked this mod until Shane is back on the scene Adds support in Deadlock's Stacking Beltboxes & Compact Loaders for Bob's mods, FactorioExtended and FactorioExtendedPlus, and Xander's mods.

Content
3 years ago
1.1
2.96K
Logistics

Area Paste


Paste settings on all entities in a selected area. Only copy-pastes to entities with the exact same name as the source entity. Compatible with mods which change copy paste behavior. See description or in game controls for, well, controls.

Utilities
1 year, 7 months ago
0.18 - 1.1
1.52K

Walls do not attach to Water

by Quezler

Prevents all walls from visually connecting to water.

Tweaks
2 years ago
1.1
755

Compressed Biter Squads


Attempts to shrink huge UPS impact due to spread biter bases on map

Tweaks
2 years ago
1.1
1.48K
Enemies

Luzivras Factorio Core


Core Mod Needed for YouTube_Luzivras's Mods!

3 years ago
1.0 - 1.1
4.45K

Easy API [ALPHA]


In short, all common systems in one mod and they are based on events to make everything simpler. One API for all solutions. New events, easy integration and maximum compatibility + safe switchable commands and customizability (Mod devs, please, check GitHub repository first) I have more libraries etc. in https://github.com/ZwerOxotnik/zk-lib Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Internal
7 months ago
1.1
3.08K

TSM Outpost Builder Redux

by utoxin

Turn your extended factory into a massive virtual robot construction zone with the support of the rail system. This mod automates the construction of massive modular giga-bases with trains delivering the exact construction materials needed to distant outpost construction projects. Redux is an updated version maintained by Utoxin. The original author is LordKTor.

Content
2 years ago
1.1
485
Trains

!SE and 248k Modpack


Just a modpack containing Space Exploration and 248k, with a compatibility patch, to make turning them on easier.

Mod packs
1 year, 22 days ago
1.1
1.19K

FasterStart_krastorio_fix

by vuvko

A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, roboport and 25 fusion construction robots.

2 years ago
1.1
1.82K

Shotgun Turret


Adds a Shotgun turret

Content
3 years ago
0.18 - 1.1
1.48K
Combat

Factorio Bitumen

by Shenpen

Adds Bacterial mud, Peat and Tar primitive technologies Adds Shalerock Fracking technology Adds Tarsands mining, Bitumen production Adds phenol, ethylene, calcium carbide and propane based plastics production lines. Adds automated lathe, lapping, grinding, smelting, casting and injection molding to existing technologies. NGL, Natural gas, DeepDrill mining, Synthetic Crude, Synthetic Lubricant and other petrochem technologies. Incompatible with RSO-mod!

Content
3 years ago
0.17 - 1.1
899
Manufacturing

Spider sentinel


Make spidertron a sentinel (with Tiny spider for early game)

Content
2 years ago
1.1
1.74K
Combat