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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
Reduces the cost of individual items by multiplying the output and time values of most recipes. Settings are provided to prevent multiplication of user-specified recipes, and to adjust the output and time multipliers.
Small changes concerning balance, gameplay, or graphics.
Take control of the day/night cycle with a simple, intuitive UI. Instantly switch between day and night, or freeze time exactly where you want it. Perfect for building, screenshots, or just enjoying your factory in your preferred lighting. Access via toolbar button or Ctrl+T.
Mods introducing new content into the game.
Adds a rocket with combined poison and slowdown, and an incendiary rocket that spawns an area of fire.
Mods introducing new content into the game.
Introducing 3 types of missile shooting turrets. Space Age version: https://mods.factorio.com/mod/missile_defense_systems_sa
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Fulgora's moon of puzzles. Ancient wrecks embedded in thick ice can seemingly be repaired, including a colossal nuclear reactor that could transform the possibilities on the surface... if you can get it working. Cerys is a complete and polished mod that does not modify the vanilla game in any way, so is easy to include in existing saves.
Mods introducing new content into the game.
A quickbar-inspired window that shows all items you can use for building that is currently in your inventory. Designed for use with megamods (Pyanodon's, Bob's, and Angel's for example) that add so many buildings that the quickbar can't handle them all.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds the Krastorio 2 air purification/filtering functionality for Factorio 2.0 Space Age.
Small changes concerning balance, gameplay, or graphics.
A small Space Age extension that adds Used rockets and reprocessing of their chunks.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Build with MMB to configure an entity before it starts working. Also allows copy pipetting with Alt + Q, as well as copying entity settings while building.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Sniper rifle Rivived and added settings. Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
下記MODの日本語翻訳 そのうち増えるかも?('∇') ・Team competition ・Homeworld Redux ・Factorio+ ・Display Plates - Ground Signs & Map Markers - Forked
Translations for other mods.
Assemblers and Furnaces show the maximum production rate of the currently selected recipe in their GUI.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Allows selecting the quality of rocket parts, higher quality parts will increase rocket progress more.
Small changes concerning balance, gameplay, or graphics.