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Adds a selection tool with configurable options for automatically setting logistic requester chests based on the crafter they insert into, and/or circuit settings for inserters pulling from crafters. Great for configuring bot malls.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod equips you with the bare essentials to finish the game, while disabling handcrafting. Now fully compatible with multiplayer!
Small changes concerning balance, gameplay, or graphics.
This mod adds a mining drill that can be placed anywhere for infinite resources, however it needs a very strong acid to mine this deep and it will require coolant if Space Exploration is present. The Drill texture is WIP.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
A collection of alien mods to add in more variety and greatly increase the difficulty.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes the icon for barrel items to more clearly show which fluid is barreled.
Small changes concerning balance, gameplay, or graphics.
Cargo wagon capacity gets multiplied by belt stack size tech.
Small changes concerning balance, gameplay, or graphics.
Grants ability to paste main recipe output to a logistic chest.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Expands Mod Settings for Basic Chemistry. This Mod does nothing on its own.
Small changes concerning balance, gameplay, or graphics.
加入了诸如/tp, /warp一类的多数游戏游戏常用的指令。 Added many commonly used commands such as /tp, /warp, and the like.
Small changes concerning balance, gameplay, or graphics.
Provides Krastorio 2 & Lighted Poles + compatibility by extending the lighted poles' reach to match Krastorio's.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Bootleg of PreLeyZero's Turbines++. Now with new 4k IA upscaled textures, balanced costs, fluids, heat exchangers and turbines up to 6.6GW!
Mods introducing new content into the game.
A cosmetic mod that renames science packs to follow the biochemically accurate estrogen biosynthesis pathway. Base game: 7-step pathway (Acetate → Cholesterol → Pregnenolone → DHEA → Androstenedione → Testosterone → Estradiol). Space Age: Full 12-step pathway including mevalonate intermediates, with estrone and testosterone as parallel branches from androstenedione converging on estradiol. Labs display trans pride colors while working.
Small changes concerning balance, gameplay, or graphics.
Use nutrients to replenish the freshness of Gleba's science pack. But be careful! If the nutrients are too spoiled, they may degrade the freshness instead!
Small changes concerning balance, gameplay, or graphics.
A charging mod that will recharge batteries in vehicles and power armor when near a charging pole.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Makes Klonan teleporters bigger and moves them to a promethium science.
Small changes concerning balance, gameplay, or graphics.
Just because you have walls, cliffs, and water, it doesn't mean you are safe. Adds a new enemy that spawns on the Spitter spawner called the Flier - an enemy that which is able to soar over the terrain and the tougher enemies could even spew fire. Mod settings contains options to enable fire abilities and spawning chance tweaks.
Mods introducing new content into the game.