Pollution kills biter nests after their chunk pollution exceeds 30.
Changes the "Logistic System" research to not require utility science. DEPRECATED: The reason being that I think this mod is either not necessary or I'm unwilling to update it.
Mods introducing new content into the game.
More Hotkeys to fast transfer items from entities to player and vice versa. f.e. top-up stacks of items in player's inventory, quickstack items into chest, drop more than one item into a chest or an assembler/furnace, etc. New: Add hotkey to add item requests to entities/ghosts to prime a machine with bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Some items never found a use. But this time everything will change. Cook the fish and barely survive the effects of a 3rd degree burn, launch an attack on the biter with our latest developments. The very mod that will make you concrete addiction! Because now you have a personal combat concrete mixer! (intelligence not included). Raid the biter with your new (and the only) friend and machine gun! By connecting millions of materials through new assemblers, ̶d̶e̶s̶t̶r̶o̶y̶ improve your world beyond
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds small always-on smart lamp posts with built-in color selection on click. They have customizable light/glow parameters, and can optionally use some extra colors.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tints the spaceship and crash site debris to match the player's color.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Arcolink chests are neat and all, but they're so far down the tech tree.
A mod that allows you to control the time in the game in between x0.5 and x10. Now without 0.1 and 0.01 steps, and with buttons/hotkeys to set speed to x1 and x10.
This mod adds a power-armor, a portable fusion reactor, a nightvision, a exoskeleton, a personal roboport and 25 construction robot at start.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Reset evolution, clear pollution, and kill all active enemies.
Mods introducing new content into the game.
Adds upgrade recipes for many items (e.g. Wood chest -> Iron chest). Works with bobs and angels. Can be added to existing save.
Additional Compatibility for Cargo ships mod with Pyanodon, for those that can't place waterways.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You can extract liquid iron and liquid copper. Refrigerate them to make plates.
Mods introducing new content into the game.