Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Small changes concerning balance, gameplay, or graphics.
they will send the train to the cleaning station if it has cargo left after delivery
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Compatibity extension for various other mods to sort their items into the 5Dim categories.
Small changes concerning balance, gameplay, or graphics.
Disables Ammo Slot Cycleing for Spidertrons, (un)fortunatly also effects auto targeting.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod deletes Nauvis and moves its unique resources to use stuff from Gleba instead
Mods introducing new content into the game.
Covers the surface of tiber with full layer of tiberium when you first arrive there (except starting area)
Small changes concerning balance, gameplay, or graphics.
Now you can craft Calcite in chem. labs. Will unlock after 'Calcite processing (research).' 3s x (20x stone, 20x carbon, 75x water). Configurable!
Small changes concerning balance, gameplay, or graphics.
Get random basic items every 100 steps you take! A fun mod that rewards exploration with random materials.
Mods introducing new content into the game.
Helps prevent the game from becoming unwinnable or where progress is near-impossible due to having enemies grow faster than you can keep up. Clamps evolution factor based on your progress through the game, but does not otherwise modify how it behaves, leaving a mostly-vanilla behavior.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Translation for the Planet-Mod Cubium by AnotherZach. Deutsche Übersetzung der Planeten-Mod Cubium von AnotherZach.
Translations for other mods.
Automatically downgrades entities after placing a blueprint if the logistic network can't satisfy high tier entities. Because you wouldn't want to store your blueprints in lowest tier, would you?
Small changes concerning balance, gameplay, or graphics.
One day, you discover that prayers transform enemies. You decide to start a new religion for the biters and begin converting them. The results are surprising... church building that converts nearby biters when fed with fish and valuables.
Mods introducing new content into the game.
LiveSplit-style in-game speedrun timer with milestone tracking. Draggable, collapsible GUI showing real-time splits for research, rocket launch, planet arrivals, and Space Age completion.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Compatibility layer for modded planet and the better planetary start modpack
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Makes technology research costs scale based on the number of science packs and if they're required for the silo, planets, or promethium science.
Small changes concerning balance, gameplay, or graphics.