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Adds Space Pipe Variants Of Flow Control's Pipe Junctions, An Extra Setting And Some Setting Compatibility With Other Mods
Small changes concerning balance, gameplay, or graphics.
Reskins items, entities, and technologies within Bob's mods to add tier colors and icon labeling. Features high-res icons and updated sprites to align with vanilla Factorio, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Makes mining drones look like a small version of the miner from AAI vehicles.
Mods introducing new content into the game.
Simple idea of just having more enemies, with larger and/or more enemy attack groups. Comes with five preset difficulties: Easy(0.1), Vanilla(1), Vanilla+(1.75), Hard(4), and Insanity(11). Each added setting can be configured independently of the selected difficulty to personal taste. Engineer beware - they come for you.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a new kind of train cargo wagon that connects to the logistic system in weird and mysterious ways.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
This mod spawn an Devour of Spaghetti when pollution is too high. Warnings will be displayed in the chat. In the settings you can chose enemy which will spawn, right now big demolisher or behemoth biter can be summoned.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Overrides infinite-quality-tiers colors with a temperature-style gradient (blue→teal→green→yellow→red).
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Sets a configurable default color for train stops when they are built.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Are you playing a combat-oriented modlist in space age? If so, you probably need this mod. Rocket ammo stack sizes of 25 for ammo are unrealistic when your outposts are going through 1000 of them every few minutes. This should be compatible with all types of modded ammo too.
Small changes concerning balance, gameplay, or graphics.
Allows one to quickly load and unload different ammo types without having to fiddle with inventory items.
Small changes concerning balance, gameplay, or graphics.