Mods introducing new content into the game.
This mod adds a switch button with capacity for a single virtual signal. It also allow to change the way it work by mod settings, to change his state On-Off when the player do left-mouse, and open his gui inventory by pressing his keybind
Pretend you are a biter by making your assembly machine look like a spawner, does not replace vanilla machines nor spawners. Speed and power requirement is same as tier 3 assembly, requires tier 2 assembly and effectivity modules to craft. Like real spawners, cleans pollution.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Directly handcraft items from your inventory or toolbelt by hotkey, without even browsing the recipes list: just grab a stack in your hand and use ALT-1, ALT-2 or ALT-3 to queue 1,5 or 10 more items for handcrafting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Decreases hand crafting speed to 1/60. Adds Burner Assemblers for the beginning
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod fixes main problem of 0.17: no need of goes-to-quickbar and goes-to-main-inventory; this mod fixes another mods before they are correctly updated
# CitiesOfEarth 2 A Factorio mod that uses a map of Earth for map generation. The map is a fixed size and does not tile. There are "cities" that can be teleported to allowing for moving around the map. * Optional "Pre-Place Silo". The Rocket Silo will be built at map creation and cannot be crafted by players. * Optional "Penalty Per Death". Each death increases the number of launches to win.
Mods introducing new content into the game.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Adjusts the technology requirements for Automobilism to allow for the Pyanodon slower access to logistic science packs
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
New items for the Beyond The Frontier Factorio Server.
Small changes concerning balance, gameplay, or graphics.
Train stops with special names can control trains' schedules as they go by, skipping around their order list.
Mods introducing new content into the game.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.