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Gives Electrical Furnaces an extra module slot.
Small changes concerning balance, gameplay, or graphics.
This mod adds compatibility for Krastorio 2 Spaced Out and Cubium. It's still in development, and feel free to post any issues in the git repo.
Small changes concerning balance, gameplay, or graphics.
Make Factorio 3D. Adds special belts and power poles that allow sending items and power "up" and "down" freeing you from the limits of a 2D world.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Yet another mod that can turn your spidertron into a walking train. Adds 6 pairs of loading + drop zones per surface and makes spidertrons walk between them. When spidertron arrives to loading zone it turns on all logistic requests and waits according to timer. Then it goes to drop zone and on arrival turns all logistic requests off and dumps all its inventory into your bots network
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Fork of https://mods.factorio.com/mod/Small-Space-Age I wanted to add some alternative out of map graphics, and change the spherical projection to flat (default map gen, limited world sizes). So I asked six if he was cool if i forked, and he was, so here we are!
Scenarios, maps, and puzzles.
Mods introducing new content into the game.
Adds infinite resources without overwriting existing ones (you can find them in /editor)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Eke every last possibility out of being able to supply your factories locally.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Port of Caxx's Universal Quickstart Belts and Machines for Factorio 1.0+
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod will allow you to specify in mod settings what the big pole wire distance is.
Mods introducing new content into the game.
Helpfull stuff, just a few things to help out: Longer pickup range. Larger inventory: until verstion 0.18.1 inventory 120. After 0.18.1 inventory 200. Radars look futher.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Restores pre-2.0 rocket part resource requirements by adding back the circuits removed with rocket control units.
Small changes concerning balance, gameplay, or graphics.