Mods introducing new content into the game.
Spawners may drop Kervran stones, a rare item that can be used for resource generation.
Small changes concerning balance, gameplay, or graphics.
buleprint granade is just a granade that spawns empty blueprints items on the ground in the amount of 64
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Once upon a time, man had a dream, a dream of expanding without the need to spend 1/3rd his day expanding into bugs nests hundreds of KM away just for ore, 1/3rd his day making sure his mods doesn't crash the game...and the other 1/3 expanding the factory. A super simple mod that adds recipes to turn basic ore into 2, chemical plants use oil plus any ore. and yes, you can use productivity module. Vanilla orientated and balanced.
Mods introducing new content into the game.
Some changes that i don't like while playing, and tweaks to some mods.
Collections of mods with tweaks to make them work together.
DEPRECATED! Replaced by [DyWorld-Dynamics](https://mods.factorio.com/mod/DyWorld-Dynamics) DyWorld, the successor of DyTech. Adding new systems, items, fluids, machines and enemies!!!! The Material System gives items like pipes and transport a real life feeling (metal property specific capacity/speed/range) and the Metallurgic System gives a new way to smelt ores. The Attribute System governs you! This means whatever you do, you get stronger from it!
Large total conversion mods.
Large total conversion mods.
This makes Factorio more fun by turning pollution and combat into an interconnected system you actively engage with, instead of just tossing down laser turrets and forgetting about both. This minimalist mod stays close to the vanilla experience, adding only what's necessary to accomplish these goals.
Makes RoboPorts indestructible. They cannot be targeted by players or biters. Adding this mod to an existing save will make existing instances of these entities indestructible.
Small changes concerning balance, gameplay, or graphics.
Changes stone and iron ore in recipes to alternatives. Keeps raw ratios as intact as possible.
Small changes concerning balance, gameplay, or graphics.
Adjust the richness of resource patches outside the starting area.
Small changes concerning balance, gameplay, or graphics.
Halves the bonus of Efficiency Modules. From 30%, 40%, 50% to 15%, 20%, 25% respectively. Just a personal mod used when playing with Rampant.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
This mod displays a short welcome message for multiplayer to players returning to your world and those who are joining it for the first time.
Mods introducing new content into the game.
A buffer for your belts. The original version of the mod https://mods.factorio.com/mod/belt_buffer is an update for factorio 0.17-0.18. Language Ru, De, En
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
AKA gotta go fast. Tweaks tile speed and other settings of all tiles in the game. Who wants to be moving slowly?