Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Tweaks/fixes for mod inter-compatibility for my friends private server
Small changes concerning balance, gameplay, or graphics.
Revert a product back to its ingredients. Designed for recycling unused items. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
The First mod ive ever made - I want better repair packs, but every mod i find is either too hard for the benefit, or just overpowered, Well heres a balanced version! I mean balanced, as in you cant have like 1000 repair speed lolz
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Remove cryogenic-science-pack from requirements to unlock the legendary quality.
Small changes concerning balance, gameplay, or graphics.
Makes demolisher remains immune to damage, so they can be better preserved for memorials. They can still be mined and deconstructed as normal.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
This mod that seriously damages the balance of the game is only for self-entertainment.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Lets you choose how much ground aftermath nuclear explosions leave behind. Removes or reduces the ground aftermath left by nuclear explosions (dark nuclear-ground tile, decorative ring, and/or center scorchmark). Settings: A) Vanilla (no changes) B) Remove only the big dark tile C) Keep only the ground zero D) Explosion only – no ground marks Note: This mod only affects nuclear explosions that occur after the mod is installed and the game is loaded.
Small changes concerning balance, gameplay, or graphics.
Having two machines on each surface just for that is tedious.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rebalances Fluid Must Flow ducts to be made of Tungsten, as well as other smaller changes to suit that change.
Small changes concerning balance, gameplay, or graphics.
Various optional tweaks to make nuclear power a bit more sensible and easier to get started with.
Small changes concerning balance, gameplay, or graphics.
Allows changing the scaling of enemy base sizes by distance. This mod is not tested with Space Age and may have unexpected effects.
Small changes concerning balance, gameplay, or graphics.
Adds the soundtrack of the game Enemy: Tempest Of Violence. 15 new outstanding musics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.