Makes all resources infinite as oil. Keeps the yield from dropping below 100%.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds a burner powered long handed inserter. Unlocked with logistics technology.
Mods introducing new content into the game.
Hazard lights, reimagined using entity based technology. Based on Hazard lights by SpaceCat-Chan.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
fork of powered area. increases supply & wire distance of all electric poles. adds support for krastorio and upl. also increases supply & wire distance for small poles.
Small changes concerning balance, gameplay, or graphics.
This mod collect and distribute most resources automatically, just like play classic RTS game. Don't need tons of belt/inserter/pipe anymore :), hacked to add extra support for mods
Large total conversion mods.
The core of this modpack is Angel's, Bob's and Clown's mods with tons of other mods for better experience from the game with lot of fun.
Collections of mods with tweaks to make them work together.
Allow IR2's Arc Furnaces and Foundries to use Speed & Productivity Modules.
Small changes concerning balance, gameplay, or graphics.
Schall's machines have a configurable module slot count.
Small changes concerning balance, gameplay, or graphics.
Alters some recipes in MadClown01's Science to use cobalt steel plates instead of cobalt plates.
Biter evolution factor is set by progress through the research tree.
Small changes concerning balance, gameplay, or graphics.
Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60, allowing Basic Oil Processing to output all 3 fluid products, with the difference between Basic and Advanced being the output ratios (Advanced favors Petroleum Gas while Basic is more balanced). Includes optional settings to piecemeal disable the tech reversions.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Large total conversion mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Spidertrons create a glowing colored trail wherever they go. Very configurable
Small changes concerning balance, gameplay, or graphics.
Pressurized Water can be created from steam 165 celsius and greater.
Small changes concerning balance, gameplay, or graphics.