Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Allows productivity for a bunch of intermediates in the Pyanodon's mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A mod that adds customizable lights to the corners of common buildings in darkness. Now with a Per-Planet configuration GUI.
Small changes concerning balance, gameplay, or graphics.
Beacon overhaul. These beacons are designed to encourage more build variety!
Mods introducing new content into the game.
Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. Both teams have some recipes disabled to enforce cooperation and it is possible to choose which resources spawn on which side/s.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A mod that changes the look of the lab to an animated ball made of gear With option for custom sound too
Small changes concerning balance, gameplay, or graphics.
Allows the upgrade planner to swap between gun and laser turrets ("small turrets") and between rocket and artillery turrets ("large turrets").
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Placing buildings puts modules into them if they are requested. So simple it feels vanilla! Requested by infantryman4life on discord
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Allows oxide asteroid chunks to be processed into stone, as rock is mostly made out of silica or silicon di(oxide). From the oxide asteroid crushing recipe, and it's advanced counterpart, we know that these asteroids are mostly made out of calcite (CaCO3) and ice (H2O). This mod adds some (a configurable amount) stone (SiO2). !!Yields of all outputs can be changed in mod settings!! Chuck me an email if there are any bugs or if you have an idea for a feature
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Translations for other mods.
Provides ports to transfer items through an auto-routed, underground transportation network. It is especially helpful for modular logistics on large space platforms.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows some technologies to be researched earlier with rocket science. Made as a small tweak to SE.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Create inventory filters in slots which already have items in them, after picking them up.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod replaces pyanodon's unique trains and wagons with the vanilla ones (for aesthetics and UPS saving purposes) while retaining the original balance and offering no cheaty gameplay advantages
Small changes concerning balance, gameplay, or graphics.
Replaces the capture bot rocket with a throwable capture bot capsule, making the rocket launcher obsolete in a pacifist run.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.