RTS-like scenario for Factorio. Player character is removed, all work must be done by bots
Scenarios, maps, and puzzles.
Adds Artillery Shells with a nuclear payload, a super lategame nuke alternative. Patches Atomic Artillery to have better auto targetting and less overkill.
Mods introducing new content into the game.
This mod allows you to adjust the amount of bullets in the firearm, piercing, and uranium round magazines. Also allows adjusting of the ammo-count for shotgun shells and piercing shotgun shells.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds sounds/tones & vocals from C&C RedAlert to play with programmable speakers.
Mods introducing new content into the game.
Adds a capacitor structure for storing heat, useful for regulating power load of Nuclear Reactors.
Mods introducing new content into the game.
Gives various wall upgrades after the appropriate research. [[reupload + fix]]
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Flushing a rocket/ion/antimatter booster tank refunds you filled canisters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Based on a post from Reddit, where some person kept calling them Ovens and that's funny to me so here we are.
Small changes concerning balance, gameplay, or graphics.
Use Chemical Plants to do All circuits, using the same resources. Build with proportion of item use.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Patches all map presets (except default). The following settings are modified: - Disable cliffs - Disable enemies - Enable research queue
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.