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Admin control center for Factorio 2.0+. Toggle editor mode, build ghosts, unlock recipes, clear pollution, reveal the map, and more — all from a clean, multilingual GUI with full Lua console support. Works in single-player and multiplayer (admins only).
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Replaces vanilla coal liquefaction recipe.Takes coal, steam and petroleum gas as inputs, and outputs crude oil only.
Small changes concerning balance, gameplay, or graphics.
Copy and paste logistic chest and inserter filters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Now you can craft Calcite in chem. labs. Will unlock after 'Calcite processing (research).' 3s x (20x stone, 20x carbon, 75x water). Configurable!
Small changes concerning balance, gameplay, or graphics.
Modify the logic of cargo interaction between a spaceship and the ground so as to simulate multiple identical spaceships operating at the same time to increase the ups. 修改飞船与地面的货物交互逻辑,从而模拟多个相同的飞船同时运行的情形,以提高ups。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds robotic voice sample for the programmable speaker.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
The mod will be adding structure(s), armor and equipment to your game-play, is it balanced, or will it be the biter's demise.
Mods introducing new content into the game.
Randomly named full exosuit mod with armor, battery, shield and exoskeleton.
Mods introducing new content into the game.
It's a big universe out there, and there are other ways to leave the solar system. Several new destinations with new machines, technologies, and unique processes
Mods introducing new content into the game.
For when you need bigger nukes and more options besides the vanilla atomic bomb rocket. This mod includes 1 ton, 20 ton, 120 ton, 1kt and 15kt atomic bombs along with thermobarics and a few other things.
Mods introducing new content into the game.
Ultimate armor with 100x100 grid, MK4 gear, and full tech integration.
Mods introducing new content into the game.
Upgraded power armor, battery, exoskeleton, and energy shield with recipes and technology.
Mods introducing new content into the game.
A more versatile spidertron alternative. Has slightly better health and three rocket launchers were replaced by a flamethrower, a machine gun, a small caliber cannon and a high caliber main cannon that uses artillery ammo.
Mods introducing new content into the game.
Your premiere source for quantized cargo wagon loading (re-upload for 1.1 and newer)
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Inverts the Quality system to negative tiers (positive tiers are removed). Crafting items has a two-thirds chance to reduce their quality by one tier. Items in the lowest tier are nonfunctional. The new Downgrade Port allows high-quality items to be used in low-quality recipes, and the Meltdown Facility allows the melting down of low-quality items back into Normal base materials. Map sliders for high resources and weaker enemies are recommended when playing this mod.
Large total conversion mods.
Adds a new fully scriptable block that is capable of interacting with the world.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.