Pyanodons Coal Processing
Pyanodons Coal Processing is a mod for Factorio focused on improving and extending Factorio's early game burner phase. Deal with several overflowing byproducts such as ash, tar, and coal coke.
Features
- 100s of uniquely spirited items & fluids. Dozens of animated machines for both high resolution and low resolution.
- Several new minable resources including nexelit, niobium, and borax. Each requiring unique mining techniques.
- In-game wiki with detailed descriptions of scripted mechanics.
- Community-made translations for over a dozen languages.
- Adds many core resources for use in the other pY mods.
- 100% multiplayer compatibility.
- ASH! 🤠
Pyanodons Coal Processing is not currently compatible with any other major overhaul mod. Use at your own risk.
Recommended 3rd party mods
- Not Enough Parameters to allow parameterized blueprints to work properly in Pyanodons.
- Enable all Feature Flags to unlock 2.0 features in Pyanodons such as elevated rails and stacking belts.
- Ratio calculator such as Factory Planner, Helmod, or YAFC
- Use of Resource Spawner Overhaul (RSO) is NOT recommended.
It will cause certain resources such as geothermal vents to be extremely common.
Instead try the in-game Pyanodon preset from the world generation menu.
Community resources
Credits
- Pyanodon - GFX, Sound design, Mod founder
- Kingarthur - Realistic recipes, Data-stage programming, Scripted mechanics
- Notnotmelon - pY codex
- Mootykins - Tailings Pond, Maintenance, Worldgen preset
- ShadowGlass - Tech tree, Recipe balancing, Tooling
- Nexela - Standard Library, Recipes
- Quintuple - Menu simulations