There are some mods that I like a lot, but unfortunately they have quite large buildings. A popular example are the buildings of Angels. This small mod reduces the size of several buildings to better match the stock Factorio buildings.
Adding the mod to an existing game is possible, but it will break your factory as the existing buildings are smaller once the mod is loaded. They still function, so it is only a matter of adjusting the stuff around them. Some buildings were not resized on purpose because the do not look good in a smaller scale. This are mostly buildings that have pipe connections.
The mod contains a configuration file where resizing can be disabled per mod.
The following mods and buildings are supported:
Angel's Bio Processing
Angel's Ore Silos Addon
Angel's Petrochem
Angel's Pressure Tanks Addon
Angel's Refining
Angel's Smelting
Angel's Warehouses Addon
Bio Industries
Version History
- 0.1.6 Angel's Ore Silos Addon added
- 0.1.5 Angel's Bio Processing added
Angel's Petrochem: fixed oil tank, air filter
Angel's Pressure Tanks Addon added
Angel's Refining: added salination plant
Angel's Smelting added - 0.1.4 Added Angel's Warehouses Addon, Angel's Refining Furnace Trigger
- 0.1.3 Fixed broken bio cannon loading
- 0.1.2 Possible fix for picture being a string
- 0.1.1 Fixed broken upload
- 0.1.0 Added Angel's Petrochem
Fixed working animation of Angel's blast furnace (and possibly of other buildings too) - 0.0.3 Added Bio Industries
Fixed Angel's filtration unit connections (please note that this breaks existing connections of the unit) - 0.0.2 Added Angel's Refining
- 0.0.1 Initial version with Angel's Processing
Contributors
A big thank you to poma for implementing Angel's ore silos