Zombies Extended Power


ZombiesExtended Power adds a number of power generation methods and machines.

Content
3 years ago
0.18 - 1.1
1.42K
Power

Changelog

Version: 1.0.12
Date: 2021-04-14
  Changes:
    - Added a fix so that the mod loads with warptorio2_expansion
Version: 1.0.11
Date: 2021-01-03
  Changes:
    - Added Energy Required to all Teirs of Machines & Items
    - Adjusted some descriptions
Version: 1.0.10
Date: 2020-12-19
  Changes:
    - Added new experimental setting to relocate items into their normal vanilla locations
    - Updated all items in Power to respect the new setting above
Version: 1.0.9
Date: 2020-12-18
  Changes:
    - Adjusted Heavy Water Changes
    - Fixed up issue with Fast Replace group and the small power poles
Version: 1.0.8
Date: 2020-12-18
  Changes:
    - Lowered Heavy Water Ingredients & Energy Required to craft
Version: 1.0.7
Date: 2020-11-24
  Changes:
    - Updated for Factorio 1.1
Version: 1.0.6
Date: 2020-11-09
  Changes:
    - Adjusted output from Recycling MK1, MK2 & MK3 Fuel Cells
Version: 1.0.5
Date: 2020-10-20
  Changes:
    - Added fix to support beautiful_bridge_railway
Version: 1.0.4
Date: 2020-10-19
  Changes:
    - Fixed Issue with High Temp Heat Pipes being generally dim
    - Added Mk2 & Mk3 Heat Pipes with Indicators
    - Fixed issue with upgrade planner not upgrading modded items
Version: 1.0.3
Date: 2020-10-17
  Changes:
    - Added Support for heat_glow
Version: 1.0.2
Date: 2020-10-17
  Changes:
    - Fixed Accumulator Charge and Discharge Graphics
Version: 1.0.1
Date: 2020-10-17
  Changes:
    - Added Auto_barreling into Config
    - Removed Super Heated Steam Barrels
Version: 1.0.0
Date: 2020-08-28
  Changes:
    - Updated for Factorio v1
    - Removed Prod Restrictions from Fuel Cells
Version: 0.0.1
Date: 2020-06-19
  Changes:
    - Intial creation of mod in v18