a 'desaturate' or 'high-contrast' shader
Mmm, can I?.. (I have a one sillish idea for 'desaturate' actually... it's interesting) (it doesn't work. However, if I'll use sprites, then I can create effects like fogs etc... OR I have to do the weirdest things with data. I found "camera-effect" with "screen-burn" but I don't see how it actually works...)
but slowing everything down is entirely doable
It's quite safe for singleplayer sessions but for some multiplayer sessions it'll be more... weird if it's a PvP game or all players will be slow, but only ~10% of them are fighting... (Shortly, it'll work more complex for multiplayer sessions)
on the number (and difficulty) of enemies nearby
It'll slow game performance although if the game will be slower...