Keniras Random Recipes

by Kenira

Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...

a month ago
0.15 - 2.0
1.24K

g Love this mod.

3 years ago

Increases replayability of Factorio immensely, without impairing the experience in any way. Thank you for supporting this.

3 years ago
(updated 3 years ago)

One feature request - is there a way to get the cost ratios fed to combinators? In this way, we could perhaps devise factories that could generically handle any cost ratios, at least to a point.

3 years ago

Though, hmm, there might be a way via combinators to calculate the cost ratios after the fact. Interesting problem :)

3 years ago

Glad to hear you're enjoying the mod :)

That's an interesting thought, but i wouldn't even know how to implement it in the mod.

I can think of one way of achieving this mostly automated though: it's possible to export recipe data with mods. There's also ways of creating blueprints with scripts. Together, it could be possible to create a blueprint with combinators with signals that will have the recipe information.

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