Randomizes recipes (amount of ingredients and products, crafting time) as well as many other things that can be toggled individually like belt speed, crafting speeds, energy consumption, weapon damage...
there's no way these two can work together. with 7 science packs only you may get lucky, but with 37+....no way...
add "! MoreSciencePacks" to info.json to prevent stupid bug reports to either of us lol
it doesn't change what items are used? just the quantities? if it doesn't change the general recipe ingredient lists than i was wrong / didn't read the description closely enough. just saw "random recipes" and was like....oh hell....