xor's planet tweaks and compat

by xor50

Slight tweaks and mostly compatibility for a few planet mods. Check mod description for list.

Tweaks
4 days ago
2.0
70
Planets

Changelog

Version: 0.2.4
Date: 2025-10-11
  Balancing:
    - slightly nerfed OP substation v2
  Compatibility:
    - updated for Moshine 1.1
Version: 0.2.3
Date: 2025-10-05
  Compatibility:
    - removed some tech prerequisites I added in 0.2.2 because they were added to Cerys mod itself (yay!)
Version: 0.2.2
Date: 2025-09-30
  Balancing:
    - slightly rebalanced cost of solar matrix and accumulator v2
    - slightly buffed solar matrix and accumulator v2
  Changes:
    - added sensible (vanilla) tech prerequisites to some Cerys techs (should probably get added to that mod itself)
Version: 0.2.1
Date: 2025-09-28
  Compatibility:
    - compat with latest Moshine update
Version: 0.2.0
Date: 2025-09-26
  Balancing:
    - buffed accumulator-v2 slightly (because quality accumulators are strong, so the v2 has to be worthwhile in comparison)
  Changes:
    - introduced trigger tech for Moshine to improve progression and bring it in line with how vanilla does it (todo: needs better tech icon)
  Bugfixes:
    - added EMP as prereq for magnet tech (because they can only be crafted within EMP)
    - fixed Moshine having only 0.9985...% robot efficiency (instead of 1)
Version: 0.1.2
Date: 2025-09-21
  Changes:
    - removed productivity module 2 tech from prerequisites for Cerys discovery (because with this mod Cerys doesn't give its special prod module)
Version: 0.1.1
Date: 2025-09-17
  Changes:
    - re-enabled the Rubia landing pad tech because it's actually not infinite (I misread)
Version: 0.1.0
Date: 2025-09-16
  Changes:
    - Moshine now unlocks the solar and acc that originally were on Paracelsin
Version: 0.0.2
Date: 2025-09-16
  Bugfixes:
    - oops, module changes are related to Secretas not Paracelsin
Version: 0.0.1
Date: 2025-09-16
  Info:
    - Initial version.