Wolverine's Productivity Research


This mod adds infinite research to increase productivity of many more intermediate products. It also adds productivity increases to landfill, concrete, foundation, and soil. See gallery for examples of infinite technologies and research requirements. Cost increases by 50% each level similar to existing productivity technologies.

Tweaks
4 days ago
2.0
506
Manufacturing

g err loading menu

24 days ago

Failed to load mods: Technology holmium-plate-productivity: Infinite research followed by level 1

24 days ago

I had a similar error message pop up for me for a different research when I tried adding infinite research to the game that already matched the same name of a pre existing research.

Do you have any other mods that also add research?

24 days ago

infinite belt stacking, infinite stack inserter capacity, and quality of life research
Also running exotic industries, not sure what it adds late game

24 days ago

I couldn't find anything in those mods that would overlap what this one covers... but my only other recommendation would be to try to run my mod by itself. Let me know if you still have issues.

24 days ago

https://mods.factorio.com/mod/Cerys-Moon-of-Fulgora
name = "holmium-plate-productivity-1", in technology.lua

24 days ago

Alright, I think I know what I need to do to fix this. I hope to have a patch fix out within a few days.

24 days ago

Actually, I hammered it out in 10 minutes. Make sure to update to 0.0.3, the problem should be resolved! You may see a duplicate of Holmium Plate Productivity as a result, however, as the mod isn't currently coded to look for existing techs and deciding to be added. I honestly don't plan on updating it to that level.

24 days ago

Wow excellent ^_^
anyone wondering:
https://mods.factorio.com/mod/hide-infinite-tech
Lets you hide individual tech

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