Everything is implemented and should be ready to go.
About miniMAXIme, i do not use the global scaling for characters (by default all characters are scaled down to 80%, i've set that back up to 100% because the Engineer looked really artifacty with the new scaling), so all the scalings given in the character itself should work just fine (since technically miniMAXIme doesn't alter them at all), the character was also made with a 100% scaling in mind (rather than the default 80%).
Again many thanks for helping getting the footprints to work! I'm glad you like the mod.