What Items Do I Have?


Press Alt + Z over anything to see how many you have in your logistics network, and of what quality. Now supports searching the space platform hub for items! Requested on the forums by Tinyboss

Utilities
22 days ago
2.0
1.42K
Logistic network

b [fixed] Error while placing parameterized blueprints

3 months ago

Error while running event what-items-do-i-have::on_player_cursor_stack_changed (ID 33)
LuaItemStack API call when LuaItemStack was invalid for read.
stack traceback:
[C]: in function 'index'
__what-items-do-i-have
/control.lua:122: in function <what-items-do-i-have/control.lua:117>

Thanks for looking into that!

3 months ago
(updated 3 months ago)

I can confirm this. When the persistent mode (Shift+Alt+Z) is enabled, picking up a blueprint (does not need to be parameterized), upgrade planner, or deconstruction planner from the blueprint library triggers this error. Picking up planners in inventory does not trigger the error.

3 months ago

Can be "fixed" by changing the code indicated in the error from
item = player.cursor_ghost and player.cursor_ghost.name.name or player.cursor_stack and player.cursor_stack.name
to
item = player.cursor_ghost and player.cursor_ghost.name.name or player.cursor_stack.valid_for_read and player.cursor_stack.name

3 months ago

Fixed for next release

New response