Tried to balance PvP so that you can leave your base on hostile world for long time (and go sleep perhaps). Rocket range 36->32, Explosive rocket range modifier=80%, Atomic bomb - non existant, laser turret range uped to 30 (can be taken down via yellow rockets, but it requires dedication, as I increased their explosion resitance significantly). Gun turret range 18->20 (so that it can't be taken down safely by sub-gun, it's silly). Artillery stays untouched. Don't let your enemies get to Artilery in first place.