Hi, sorry for the late reply. I've had time to implement the suggested method (I refactore the whole mod basically). For what I've tested, it loads with SE, and you can place space space-belts on water (on Nauvis). is it the intended behaviour? (Also, is there a way to test orbit behaviors from edit mode? thanks)
In any case, I've left room in the code to whitelist/blacklist entities and edit collision masks for further compatibility with other mods, I'll further investigate with SE and Alien Biomes if you think the current behaviour is not the intended one :)