Belts are not sidewalks. Step into their items and kick them across the factory floor.
Small changes concerning balance, gameplay, or graphics.
Version: 0.1.0
Date: 2026-10-05
Bugfixes:
- Kick items sideways when running against the local belt flow.
- Allow kicked items to land back on belts inside dense belt layouts.
- Track remaining flight items after belt insertion or a partial landing.
Features:
- Running and stationary characters kick nearby belt stacks onto the ground.
- Kicked belt stacks fly in a short arc with a shadow and a small spin.
- Running kicks scatter slightly while keeping their forward direction.
Changes:
- Temporary inventories preserve complete stacks during flight and save reload.
- Failed landings retain the stack and retry.