Stargate

by MCSH

Craft an expensive Stargate structure, walk into it, and teleport to any other Stargate you have built - on the same planet or anywhere else. The catch: the wormhole strips your backpack, so you can't take your inventory with you.

Utilities
4 days ago
2.1
7
Transportation
Owner:
MCSH
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
4 days ago
Latest Version:
1.0.0 (4 days ago)
Factorio version:
2.1
Downloaded by:
7 users

Stargate

Fast travel across your factory, and across worlds, at a steep price.

Craft a Stargate, an expensive endgame structure, then simply walk into it to open the dial menu and teleport to any other Stargate you've built. Same planet, another planet, an orbital platform: if there's a gate there, you can jump to it.

The catch: the wormhole won't carry cargo. Like boarding a rocket, you must be empty-handed, with no items and no ammo passing through. Plan your trips, build gate networks, and use them for quick redeployment rather than hauling freight.

Features

  • Walk-in teleporting. No hotkeys or menus to fumble; step onto a gate and the dial menu opens automatically.
  • Cross-surface travel. Jump between planets and platforms, not just around one map. Off-world destinations are labelled with their surface.
  • Nameable gates. Rename any gate from the dial menu so your destination list reads "Iron Outpost" instead of raw coordinates.
  • Empty-handed rule. The gate refuses to fire while you carry items or ammo, and tells you so. Nothing is ever deleted; you just can't leave loaded.
  • Too heavy for rockets. A crated Stargate exceeds rocket lift capacity, so you can't cheat one into orbit. Build the materials and craft one on each world.
  • Lives in the Logistics crafting tab.

Crafting

The recipe is deliberately hard to make on a new planet:

Ingredient Amount
Processing unit 200
Low density structure 100
Electric engine unit 50
Steel plate 500
Copper cable 1000

Unlocked from the start (no research gate).

How to use

  1. Craft a Stargate and place it. Build at least one more somewhere else.
  2. Empty your inventory and ammo into a chest.
  3. Walk onto a gate and the dial menu opens.
  4. Pick a destination and warp. You arrive next to the target gate.

Compatibility

  • Factorio 2.1.
  • Works with or without Space Age. The "too heavy for rockets" behaviour uses the Space Age weight system; without Space Age, gates still teleport between any surfaces you have.

Notes

The building sprite and item icon are procedurally generated (no third-party art), and the mod is released under the MIT License. Art and code were produced with AI assistance.