TODO :
Add Vehicule equipment to the nuclear vehicule.
CHANGELOG:
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1.0.2 Add thumbnail.png to the zip file
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1.0.1 Add vtx uranium fuel cell item instead of overwriting the existing uranium fuel cell.
Adjust max speed and braking force for car and tank.
Change icon for technology to be more relevant with transport.
fix crafting time being lost in the transition to 1.0.0.
fix car being add to inventory wheb minning tank. -
1.0.0 Updated to work with factorio version 1.0.
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0.16.2 Bug fix ( remnant code for attempt vehicule grid )
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0.16.1 First major update
¤ Change versioning to match factorio release.
¤ Now bob's mod are optional.
- If boblogistic or bobwarfare are active, it adjust the recipe accordingly.
- Laser weapon on tank only available if bobwarfare active.¤ Adjust Car survivability :
- no longer kamikaze, will not exploded after 2 collisions with medium building :).
- now medium building will be able to stop the car ( after at least one explosion ).
- Stlighly faster.
- recipe change from 10 to 50 batteries.
- Weapon : Gatling gun¤ Add nuclear tank
- Weapons : Cannon, Gatling gun, Artillery, Flamethrower
- "Undestructable" Carnage ( use inside your base at your own risk ).
Thanks to bobingabout for icons ( Gatling gun and Artillery) -
0.1.5 - 0.1.6 Updated for factorio 0.16
- 0.1.0 First version release for factorio 0.15. Include nuclear Car and locomotive.