Leave The Lights On (2.1 fork)

by VortiK

Your vehicle's headlights stay on after you exit. Factorio 2.1 fork of Leave The Lights On by OwnlyMe.

Tweaks
5 days ago
2.1
29
Transportation
Owner:
VortiK
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
5 days ago
Latest Version:
2.1.0 (5 days ago)
Factorio version:
2.1
Downloaded by:
29 users

Factorio 2.1 fork of Leave The Lights On by OwnlyMe.
The original mod is no longer updated, so this fork keeps it working on Factorio 2.1. All credit for the mod goes to OwnlyMe. If OwnlyMe updates the original, please go back to it.
Do not enable both mods at the same time (they are marked as incompatible). The fork can replace the original in an existing save.

Your vehicle's headlights stay on after you exit.

Features

  • Vehicles without an equipment grid: the lights stay on for a configurable time, then flicker and turn off.
  • Vehicles with an equipment grid (optional battery drain): the lights draw power from the vehicle's batteries. When the batteries run out, the lights flicker and turn off.

Settings (map settings, can be changed during a game)

  • Light timer: how long the lights stay on, in seconds.
  • Battery drain: power drawn by the lights, in kW. Set it to 0 to turn off battery drain.

Compatibility

Same support as the original: vanilla vehicles, Space Age, Hovercrafts, Raven, Raven mk2, Laser Tanks, JKIL Car Light, AAI Industry headlights and Realistic Flashlight Fixed.

License

MIT, same as the original mod.