Visual Signals

by zomis

Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.

Utilities
10 months ago
0.15 - 2.0
1.59K

b Error with Radar

8 months ago
(updated 8 months ago)

I getting following error during game. My setup is simple - I attached block to radar to show enemies on GUI, but I getting this error at some point. ~(presumably when enemy enters radar range, and radar emit its signal)~

UPD: Steps to reproduce - attach block to radar, and make sure enemy is in range of radar.

Stacktrace:

Error while running event visual-signals::on_tick (ID 0)
__visual-signals__/signal_gui.lua:40: attempt to index local 'prototype' (a nil value)
stack traceback:
    __visual-signals__/signal_gui.lua:40: in function 'UpdateSingleSignal'
    __visual-signals__/signal_gui.lua:61: in function 'addSignalsToGui'
    __visual-signals__/signal_gui.lua:76: in function 'UpdateSignalGuiPanel'
    __visual-signals__/control.lua:185: in function 'updateUICombinator'
    __visual-signals__/control.lua:196: in function <__visual-signals__/control.lua:193>

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