Allows you to keep track of chosen circuit networks on the left hand side in your GUI. Originally a fork of CircuitsUI by Fumelgo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.2
Date: 2024-10-31
Features:
- Fix bug with red circuit network not working
Version: 1.1.1
Date: 2024-10-29
Features:
- Update for Factorio 2.0
Version: 1.1.0
Date: 2020-11-28
Features:
- Update for Factorio 1.1
Version: 0.18.2
Features:
- Update for Factorio version 0.18
Version: 0.17.0
Features:
- Update for Factorio version 0.17
Version: 0.16.1
Features:
- Update for Factorio version 0.16
Bugfixes:
- Fixed bug with opening GUI when there are no GUI Signal Displays on the map (GitHub issue #31)
Changes:
- Make popup GUI more dynamic size
- Print title for GUI Signal Display when clicking on it (Thanks to new Factorio Lua API)
Version: 0.15.7
Bugfixes:
- Fix a bug that caused problems with removing a GUI Signal Display and then placing one again
Version: 0.15.6
Changes:
- Label for the signals will no longer scroll away (You will need to toggle "Show" off and on first for this to work)
- Also show both red and green networks in the bigger GUI
Version: 0.15.5
Changes:
- Made it possible to have both red and green signals connected at the same time. They will be shown side-by-side with red first, then green. (Previously the mod would prioritize the red network and only show that if there was also a green network connected)
Version: 0.15.4
Changes:
- Placed show/hide checkbox on left side and removed the label
- Code style improvements
Version: 0.15.2
Bugfixes:
- Fixed bug with Multiplayer games. Multiplayer games should now be supported fully
Version: 0.15.1
Changes:
- Reduced the cost for research and building it to make it more usable early-/midgame