Viable Biolabs On Nauvis


Changes and expands fish breeding and wood cultivation on Nauvis to make Nutrients locally, and adds more recipes that use Biolabs.

Content
2 months ago
2.0
72
Manufacturing
Owner:
spencerRead
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
0.2.1 (2 months ago)
Factorio version:
2.0
Downloaded by:
72 users

I was disappointed to realize that there isn't really a purpose for automating wood and fish on Nauvis, So I added new recipes and changed some old one's so that you can now have a source of nutrients that doesn't require shipping gin more Bioflux.

I also added more utility to having Nutrients on Neuvis by letting biochambers craft electric engines, flying robot frames, and construction/logistic robots

I also want to add normal engines to the biochamber crafting list, but I don't know how to do that without letting the player craft engines in their inventory, so reach out if you know how i could do that.