Viable Biolabs On Nauvis


Changes and expands fish breeding and wood cultivation on Nauvis to make Nutrients locally, and adds more recipes that use Biolabs.

Content
11 months ago
2.0
153
Manufacturing
Owner:
spencerRead
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
11 months ago
Latest Version:
0.2.1 (11 months ago)
Factorio version:
2.0
Downloaded by:
153 users

I was disappointed to realize that there isn't really a purpose for automating wood and fish on Nauvis, So I added new recipes and changed some old one's so that you can now have a source of nutrients that doesn't require shipping gin more Bioflux.

I also added more utility to having Nutrients on Neuvis by letting biochambers craft electric engines, flying robot frames, and construction/logistic robots

I also want to add normal engines to the biochamber crafting list, but I don't know how to do that without letting the player craft engines in their inventory, so reach out if you know how i could do that.