Adds lootable corpses to vehicles, like when a player dies.
Small changes concerning balance, gameplay, or graphics.
Transportation of the player, be it vehicles or teleporters.
In 2.0 the character corpse adds a marker to the map. It would be nice if vehicle did the same.
On an unrelated note: what happens with player EQ when player dies in the vehicle?
Oo, I hope this gets picked up. An option to pin would be helpful.
Out of curiosity, how would a player die in a vehicle in the first place? Doesn't all damage go to the vehicle first?
Huh, I don't know, I once got run over by a train in the car. Maybe it happens so fast it seems as if player dies in a car while he actually doesn't?
Had to PR an API addition for this, now that it's in game and marked as stable I could add it in. Good suggestion, added in 0.1.2