U.F.O.


Use fulgoran objects or technologies to improve your factory

Content
2 days ago
2.0 - 2.1
110
Factorio: Space Age Icon Space Age Mod
Manufacturing Power

b [fixed] error 2 electric boogaloo

a month ago
(updated a month ago)

Happened when I tried to load AAI Industries. Apparently advanced circuits have duped and either the mods or the game can't keep them separate.

Failed to load mods: Error while running setup for recipe prototype "ufo-electrodynamic-fragmentation-device" (recipe): Duplicate item ingredients are not allowed (advanced-circuit exists 2 or more times).

Mod version 1.0.6 if that's important. And it only mentions U.F.O as the mods to be disabled, no others.

a month ago

Could you either post the complete list of the mod's you're using or share the save where the error occurs? Had a similar issue 2 days ago with a different modpack. May be there's a chance to see some similarities.

P.S.: Would prefer the shared save 😉

a month ago
(updated a month ago)

Not a modpack, just a collection of random mods I've been slowly growing. It only errored when I loaded a bunch of AAI mods. I think the mod that caused it was AAI Industry itself, since it was the only one to cause the error. All other mods work perfectly fine.

Alongside the DLC, here's the mod list:

Muluna, Moon of Nauvis
AAI Containers & Warehouses
AAI Programmable Structures
AAI Programmable Vehicles
AAI Signal Transmission
AAI Signals
AAI Vehicle: Chaingunner
AAI Vehicle: Flame Tank
AAI Vehicle: Flame Tumbler
AAI Vehicle: Hauler
AAI Vehicle: Ironclad
AAI Vehicle: Laset Tank
AAI Vehicle: Miner
AAI Vehicle: Warden
AAI Zones
Accumulator V2
Accumulator Wagon Reborn
Additional Vanilla Menu Simulations
Aircraft
Alien Biomes Graphics
All-infinit-tech
Alternate Repair Sounds
This mod's assets
ATFELPN
Attack Alert Sound
Automatic Train Painter
Barrels O' Fuel
Batt;eship Graphics
Belt Glow
Belt Visualizer
BeltRouter Lite
Better Gun Turrets
Better Pumpjacks
Better Starmap Background
Better Tank Animation
Big Accumulator
Big Beautiful Module Icons
Big Solar Panels
Blueprint Sandboxes
Brake Squeal [love this mod]
Bullet Trails
Canal Excavator (+ graphics)
Cargo Pad Research Bonus
Cargo Ships (+ graphics)
Cargo Ships: Battleships & Patrol Boats
Cargo Ships : Fishinng Trawler
Casting heat pipe
Closest Storage Priority
Cursor Craft
Dirty Launches Fork (SE Compatible)
Disco Science Lite
Disco Thrusters
Dredgeworks (+ graphics)
Dredgeworks" Frozen Reaches
Dynamic Platform Lighting [this mod is cool as well]
Electric Boiler and Electreic Heating Tower
Empty Miner Deconstruction - Reborn
Engine Efficiency Upgrade
Enhanced Remote Vehicle Control
Enhanced Shadows
Equipment Gantry
all of the Factorio HD Age mods
Factorio Library
Factorio sync sound manager
factorio synced labs sound
Farenheit Unit Converter (FIXED) [yes, I just so happen to be in the U S of A, eagle screech and all that]
Flamethrower Wagon
Fluid Wagon Color Mask
grog2's 4k planets
HD Plasma Duct
Heat Visualizer
Heavy Gunship with GAU Rotary Cannon
HelicopterRevival
Holiday Artillery
Hovercrafts
Hypercell substation
InformaTron
Interplatform Requests
IPT: Inter Platform Travel
Ironclad gunboat and mortar turret (fork)
James' Electric Trains Plus
King Jo's Vehicle Horns
Kryzeth Standard Library
Kruxynator's GUI Library
Laser Tanks
Lex's Aircraft
Loaders modernized
logging for factorio
Long range delivery drones (Murden's Fork)
Long Stack Inserter
Lovely_santa's library of knowledge (James Fork)
LTN - Logistics Train Network
MFerrari lib
Minimal Electric Rails
Moar-Grid
Modular Trains
Modular Trains Space Age Graphics
Module category defaults
More Barrels
More Long Inserters
More Menu Simulations
More Productivity Research
More Quality Scaling
More Quality Scaling (compatibility patches)
More Roboports++
More Space Age Main Menu Backgrounds by TehF0cus
Moshine (+ graphics)
Muluna Utility Constants
Both Outpost Planners
Orbital Ion Cannon
Orbital Vehicle Deployment
Passive Radar
Planetslib
Plasma Handling
Pole Lamps
Powered Concrete
Pushbutton
Real Steam
Recursive Blueprint Finder
Recursive Blueprints+
RemLab Discord Bridge
Remote drive Warden
Renai Transportation
Repair Turret 2
Robosubstation for Electric Grid
Robot Mining Site New
Robots Build Closest First
Rocket silos can buffer more rockets, Mod Silos Support
Rocket-Silo Construction
SE Space Train
Shuttle Train Refresh
Smooth Platform Walls
Solar Matrix
Space Exploration Graphics Part 1
Space Exploration Graphics Part 4
Space Platform ETA
Space Platform Graveyard
Space Platform Hub MK2
Speaker Signal 2
Stirling Generator
SuperDSombrero Sound Pack
Switch Button updated for 2.0
Synchronized Artillery Strikes
T.R.A.I.N
TFMG Platform Docking
Tile Upgrade Planner (Muluna Fork)
Train Camera Tracker
Train Tracker
Tungsten Axe
Two more Turrets
Ultimate Research Queue for 2.x with my personal fixes [not mine, but the mod's author's fixes]
Underwater Pipes Updated
Upgraded Flamethrower Turrets
Upgraded Laser Turrets
Upgraded Railgun Turrets
Upgraded Rocket Turrets
Upgraded Tesla Turrets
U.F.O
Valves
Valves Library
Vehicle Control Center
Vine Boom Sound for Explosions [the funni]
Visible Planets in Space
VortiK's Big Bertha Artillery Sounds
Vulcanus Cargo Wagon
Walk on Space Platforms
Windowes Cameras
YIR - Yuoki Industries - Railways
Yuoki Industries

The addition of AAI Industry to the above mod list causes a crash on startup.

a month ago

Fortunately I do not need to probe each of your mods – AAI Industry is obviously the player who commits the foul 😆. As soon as I add this to my mod list, the error occurs.

a month ago

To quote Archimedes – Eureka.

AAI Industry changes the recipe of the assembly-machine3, which is the template for my ufo-electrodynamic-fragmentation-device and adds advanced-circuit (and other items) to the recipe of assembly-machine3. And my code (currently) is somewhat too simple and adds advanced-circuit a 2nd time . I will change that and make the logic in my code more resilient for such changes.

a month ago

V 1.0.7 with a fix for that nasty bug is online.

a month ago

Thanks

a month ago
(updated a month ago)

After updating, platform thrusters no longer accept fuel and oxidizer. Before updating, the thrusters were perfectly fine, but post-update, the thrusters just break completely. Re-placing them does nothing.

a month ago

Hhm - U.F.O. doesn't deal with thrusters, fuel or oxidizer. So what make you think that there is a relationship?

Hover the mouse cursor over of the thrusters or look for the thruster entities in factoriopedia. There you can see which mod (if any) has modified the thrusters. And I would be REALLY surprised, if you would see there U.F.O.

a month ago

I downgraded the mod, but that didn't fix the issue, so that's ruled out. I would assume it's one of the AAI mods I loaded recently. Going through each of them now to see which one was causing the issue, starting with Programmable Vehicles

a month ago

Did you look – as I proposed – for mods altering the thrusters? That should be much faster than switching mods on/off 😉 to get an idea what's going on ...

a month ago
(updated a month ago)

The only mod I know of that alters thrusters in any way is visually, Disco Thrusters, and that's been working perfectly fine since I installed it. I'm guessing it may be Smooth Platform Walls, as I don't know how it would smooth out the walls outside of completely removing the space tiles directly touching the platform tiles. Although, it shouldn't just make the thrusters stop accepting fluids since they should accept fuel and oxidizer regardless of operational conditions.

Survey says: no

a month ago

Just read your suggestion. I sometimes have a Redditor's reading comprehension. I will check now.

a month ago

😆

a month ago

Alongside Disco Thrusters and Space Age, the only other mod that has modified the thrusters in any way (also visually) is Factorio HD Age: Space Age - Logistics.

This thread has been locked.