Tesla Turrets Upgraded


Want tesla turrets that still shock everything in the late game? Adds MK1–MK4 upgrades crafted on Vulcanus, Fulgora, Aquilo, and space platforms using advanced Space Age materials. More damage, more range, more shocking power. Requires Space Age and Quality DLC.

Content
7 days ago
2.0 - 2.1
498
Combat

Changelog

Version: 2.1.1
Date: 2026-08-15
  Changes:
    - Added planet and production facility restrictions for tesla turret MK upgrades:
        MK1: Electromagnetic plant on Vulcanus
        MK2: Electromagnetic plant on Fulgora
        MK3: Cryogenic plant on Aquilo
        MK4: Cryogenic plant on a space platform
    - Adjusted item stack sizes: MK1=8, MK2=8, MK3=6, MK4=6.
    - Adjusted crafting times: MK1=40s, MK2=50s, MK3=60s, MK4=70s.
    - Updated MK1 recipe: added 500 lubricant.
    - Updated MK2 recipe: replaced with 5 MK3 battery modules and 500 electrolyte.
    - Adjusted energy parameters:
        Energy per shot: 10MJ / 8MJ / 6MJ / 4MJ
        Buffer capacity: 20MJ / 25MJ / 30MJ / 35MJ
        Input flow limit: 6.5MW / 6.0MW / 5.5MW / 5.0MW
        Drain: 0.8MW / 0.6MW / 0.4MW / 0.2MW
    - Removed specific numeric values from item and technology descriptions.
    - Added sci-fi flavored descriptions combining planet characteristics and materials.
    - Updated mod title and description in English and Chinese.
Version: 2.1.0
Date: 2026-07-12
  Changes:
    - Fixed compatibility with Factorio 2.1: Changed recipe prototype field `category` to `categories` for all upgraded tesla turret recipes (MK1–MK4).
Version: 1.1.1
Date: 2025-06-13
  Changes:
    - Added item weights for upgraded tesla turrets using the same rocket capacity rule as rocket turrets:
      MK1 125kg, MK2 166.667kg, MK3 250kg, MK4 500kg (payload -2 per tier from a base of 10).
Version: 1.0.0
Date: 2025-05-01
  Changes:
    - Initial release. Adds MK1–MK4 upgraded tesla turrets with custom icons and electromagnetic plant recipes.
    - Increased health, range, damage modifier, and fire rate; improved energy efficiency.
    - Advanced recipes using tungsten carbide, carbon fiber, lithium, ammonia, etc.
    - All tiers require an electromagnetic plant.
    - Technology packs include utility, space, electromagnetic, agricultural, cryogenic, and promethium sciences.
    - Dynamic technology patch ensures full compatibility with vanilla tesla damage research.