Railgun Turrets Upgraded


Want railgun turrets that still punch through anything in the late game? Adds MK1–MK4 upgrades crafted on Aquilo and space platforms using advanced Space Age materials. More damage, more range, more firepower. Requires Space Age and Quality DLC.

Content
7 days ago
2.0 - 2.1
463
Combat

Changelog

Version: 2.1.1
Date: 2026-08-15
  Changes:
    - Added planet and production facility restrictions for railgun turret MK upgrades:
        MK1: Cryogenic plant on Aquilo
        MK2: Cryogenic plant on Aquilo
        MK3: Cryogenic plant on Aquilo
        MK4: Cryogenic plant on a space platform
    - Adjusted item stack sizes: MK1=8, MK2=8, MK3=6, MK4=6.
    - Adjusted crafting times: MK1=20s, MK2=30s, MK3=40s, MK4=50s.
    - Reworked recipes:
        MK1: Vanilla railgun turret + 1000 sulfuric acid + 1000 lubricant + 1000 cold fluoroketone
        MK2: MK1 + 1000 molten iron + 1000 molten copper + 1000 cold fluoroketone
        MK3: MK2 + 100 uranium-235 + 1000 electrolyte + 1000 cold fluoroketone
        MK4: MK3 + 200 promethium asteroid chunks + 20 fusion power cells + 1000 cold fluoroketone
    - Added recipe icons to fix loading errors.
    - Updated English and Chinese locale descriptions.
    - Added sci-fi flavored descriptions combining planet characteristics and materials.
    - Updated mod title and description.
Version: 2.1.0
Date: 2026-07-12
  Changes:
    - Fixed compatibility with Factorio 2.1: Changed recipe prototype field `category` to `categories` for all upgraded railgun turret recipes (MK1–MK4).
Version: 1.1.1
Date: 2025-06-13
  Changes:
    - Fixed railgun turret upgrade chain (vanilla and MK1–MK4 now support sequential upgrades and fast replace).
    - Changed all railgun turret weights to 1000 kg (1 ton), making each turret consume one full rocket.